Initial import of the CDE 2.1.30 sources from the Open Group.
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91
cde/programs/dtinfo/DtMmdb/dti_excs/Destructable_il.hh
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91
cde/programs/dtinfo/DtMmdb/dti_excs/Destructable_il.hh
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// $TOG: Destructable_il.hh /main/9 1998/04/20 10:06:23 mgreess $
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// /////////////////////////////////////////////////////////////////
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// class constructor
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// /////////////////////////////////////////////////////////////////
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inline
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Destructable::Destructable()
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{
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// Make sure the application has initialized this library.
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#ifdef DEBUG
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Exceptions::check_initialized();
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#endif
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if (in_stack_set_size())
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Jump_Environment::register_object (this);
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PRINTF ((" Constructed obj @ %p\n", this));
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}
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// NOTE: Both the copy and assignment constructors below init
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// f_constructed to 0, which is going to be bogus if the derived
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// class checks this value. This is a problem because we don't
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// know if the derived class uses the default copy constructor or
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// not. If it does we want f_constructed to be set to 1, otherwise
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// we want it to be set to 0 until its methods complete.
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// Ugh!
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// /////////////////////////////////////////////////////////////////
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// copy constructor
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// /////////////////////////////////////////////////////////////////
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inline
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Destructable::Destructable (const Destructable &)
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{
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if (in_stack_set_size())
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Jump_Environment::register_object (this);
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PRINTF ((" Copy ctor @ %p\n", this));
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}
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// /////////////////////////////////////////////////////////////////
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// assignment operator
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// /////////////////////////////////////////////////////////////////
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inline Destructable &
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Destructable::operator = (const Destructable &)
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{
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// Assignment operator does nothing to preserve state of original
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// creation of this object. State information is permanently
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// associated with a Destructable object and cannot be assigned to.
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PRINTF (("Assign op @ %p\n", this));
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return (*this);
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}
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// /////////////////////////////////////////////////////////////////
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// class destructor
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// /////////////////////////////////////////////////////////////////
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// There is currently no checking here for objects that have not
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// been constructed. It is possible for this to be called for such
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// objects if an exception is thrown in a constructor. See test18.C.
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inline
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Destructable::~Destructable()
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{
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if (in_stack())
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Jump_Environment::unregister_object (this);
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}
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// /////////////////////////////////////////////////////////////////
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// destruct function
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// /////////////////////////////////////////////////////////////////
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// This code relies on the fact that in cfront 2.1 this qualified
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// call to the destructor will actually call the virtual destructor.
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#if (!defined(hpux)) && (!defined(__uxp__)) && (CC_VERSION < 30)
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inline void
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Destructable::destruct()
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{
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#if defined(linux)
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delete this;
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#else
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// Have to call this here since some compilers don't allow
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// qualified calls through object pointer.
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Destructable::~Destructable();
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#endif
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}
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#endif
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