Initial import of the CDE 2.1.30 sources from the Open Group.
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156
cde/programs/dtinfo/DtMmdb/dti_excs/Jump_Environment.C
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156
cde/programs/dtinfo/DtMmdb/dti_excs/Jump_Environment.C
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// $XConsortium: Jump_Environment.C /main/6 1996/10/04 09:37:00 drk $
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#ifndef NATIVE_EXCEPTIONS
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#include "Exceptions.hh"
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Jump_Environment *Jump_Environment::g_jump_env_stack;
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#ifdef EXC_DEBUG
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int Jump_Environment::g_level;
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#endif
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unsigned short Unwind_Stack::g_top ;
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#ifdef C_API
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Unwind_Record* Unwind_Stack::g_stack = 0; // inited in init.C
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#else
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Unwind_Record Unwind_Stack::g_stack[UNWIND_STACK_SIZE];
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#endif
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// /////////////////////////////////////////////////////////////////
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// Jump_Environment - class constructor
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// /////////////////////////////////////////////////////////////////
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Jump_Environment::Jump_Environment()
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: f_unwinding (0), f_active_exception (NULL)
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{
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PRINTF (("<%d> New Jump_Environment @ %p\n", ++g_level, this));
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// Push this on to the top of the jump env stack.
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f_next = g_jump_env_stack;
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g_jump_env_stack = this;
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}
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// /////////////////////////////////////////////////////////////////
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// class destructor
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// /////////////////////////////////////////////////////////////////
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Jump_Environment::~Jump_Environment()
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{
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// If g_jump_env_stack == this an exception wasn't thrown.
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// (Because at throw time we set g_jump_env_stack to f_next.)
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if (g_jump_env_stack == this)
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{
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g_jump_env_stack = f_next;
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}
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// An exception was thrown in our try block.
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// An exception may have been thrown in our catch block.
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// If one was, g_jump_env_stack->f_active_exception != NULL.
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if (f_active_exception != NULL)
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{
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delete_active();
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}
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PRINTF (("<%d> Done with Jump_Environment @ %p\n",
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g_level--, this));
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}
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// /////////////////////////////////////////////////////////////////
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// unwind - call destructors for stack based objects
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// /////////////////////////////////////////////////////////////////
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void
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Jump_Environment::do_unwind_and_jump (Exception *exception, int debugging)
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{
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PRINTF (("----- <%d> Unwinding stack -----\n", g_level));
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// Remember the current exception so we can delete it later.
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f_active_exception = exception;
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// Check for a throw out of a destructor.
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if (f_unwinding)
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{
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Exceptions::error (Exceptions::f_msg_throw_from_destructor,
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Exceptions::APPLICATION_ERROR);
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terminate();
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}
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f_unwinding = 1;
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// Call the destructor of each objet on the stack in reverse.
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// Length is automatically decremented as each object unregisters itself.
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while (!f_unwind_stack.empty())
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{
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PRINTF (("* Calling dtor of %p\n", f_unwind_stack.top().f_object));
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#if CC_VERSION < 30
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f_unwind_stack.top().f_object->destruct();
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#else
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f_unwind_stack.top().f_object->~Destructable();
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#endif
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}
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// This Jump Environment is no longer needed, so we need to pull it off
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// the global jump env stack. Any new stack objects from this point
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// on must be registed in the enclosing Jump Environment scope for the
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// purposes of exceptions or otherwise. The memory associated with the
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// unwind_stack is freed when we exit the scope or throw an exception.
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g_jump_env_stack = f_next;
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PRINTF (("----- <%d> Unwind complete -----\n", g_level));
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// Make the current exception official (it may move in the process).
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f_active_exception->make_current();
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// Print a message about the throw point if debugging is on.
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if (debugging)
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{
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Exceptions::error_handler_t saved = Exceptions::set_error_handler (NULL);
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Exceptions::error (NULL, Exceptions::THROW_MESSAGE);
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Exceptions::set_error_handler (saved);
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}
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// And away we go...
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longjmp();
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}
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// /////////////////////////////////////////////////////////////////
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// delete_active - delete active exception, maybe move pending
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// /////////////////////////////////////////////////////////////////
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void
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Jump_Environment::delete_active()
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{
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// For starters, it's no longer the current exception.
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f_active_exception->unmake_current();
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// We normally delete the current exception when it's enclosing
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// environment is destructed, UNLESS the same exception is being
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// rethrown to the handler above. g_jump_env_stack points to
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// the Jump_Environment that is unwinding.
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if (f_active_exception->f_temporary &&
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(g_jump_env_stack == NULL || f_active_exception != pending_exception()))
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{
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// If there's one pending we created and a current one, we are going
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// to have to move the pending one down on our stack after
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// deleting the current one, so we need to remember where it ends.
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// If the pending exception == the current one, then we're just
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// returning to the scope of a previous exception.
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if (g_jump_env_stack != NULL &&
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pending_exception() != NULL &&
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pending_exception()->f_temporary &&
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pending_exception() != Exception::g_current_exception)
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{
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// The length() method is only valid here!
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int length = pending_exception()->length();
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delete f_active_exception;
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Exception::relocate (&g_jump_env_stack->f_active_exception,
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length);
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}
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else // Just delete it -- no move necessary.
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{
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delete f_active_exception;
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}
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}
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}
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#endif /* NATIVE_EXCEPTIONS */
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