Initial import of the CDE 2.1.30 sources from the Open Group.

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Peter Howkins
2012-03-10 18:21:40 +00:00
commit 83b6996daa
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/* $XConsortium: UndoCmd.C /main/3 1995/11/06 16:02:46 rswiston $ */
/*
*+SNOTICE
*
* RESTRICTED CONFIDENTIAL INFORMATION:
*
* The information in this document is subject to special
* restrictions in a confidential disclosure agreement bertween
* HP, IBM, Sun, USL, SCO and Univel. Do not distribute this
* document outside HP, IBM, Sun, USL, SCO, or Univel wihtout
* Sun's specific written approval. This documment and all copies
* and derivative works thereof must be returned or destroyed at
* Sun's request.
*
* Copyright 1993 Sun Microsystems, Inc. All rights reserved.
*
*+ENOTICE
*/
///////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// This example code is from the book:
//
// Object-Oriented Programming with C++ and OSF/Motif
// by
// Douglas Young
// Prentice Hall, 1992
// ISBN 0-13-630252-1
//
// Copyright 1991 by Prentice Hall
// All Rights Reserved
//
// Permission to use, copy, modify, and distribute this software for
// any purpose except publication and without fee is hereby granted, provided
// that the above copyright notice appear in all copies of the software.
///////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////
// UndoCmd.C: An interface to undoing the last command
//////////////////////////////////////////////////////////
#include "UndoCmd.h"
#define NULL 0
// Declare a global object: theUndoCmd
UndoCmd *theUndoCmd = new UndoCmd ( "Undo", "Undo" );
UndoCmd::UndoCmd ( char *name, char *label ) : NoUndoCmd ( name, label, 0 )
{
// Empty
}
void UndoCmd::doit()
{
// If there is a current command, undo it
if ( _lastCmd != NULL )
{
// Undo the previous command
_lastCmd->undo();
_lastCmd = NULL; // Make sure we can't undo twice
}
}