Initial import of the CDE 2.1.30 sources from the Open Group.
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147
cde/programs/nsgmls/PointerTable.C
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147
cde/programs/nsgmls/PointerTable.C
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/* $XConsortium: PointerTable.C /main/1 1996/07/29 17:01:40 cde-hp $ */
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// Copyright (c) 1994 James Clark
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// See the file COPYING for copying permission.
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#ifndef PointerTable_DEF_INCLUDED
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#define PointerTable_DEF_INCLUDED 1
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#include <stdlib.h>
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#ifdef SP_NAMESPACE
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namespace SP_NAMESPACE {
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#endif
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template<class P, class K, class HF, class KF>
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PointerTable<P, K, HF, KF>::PointerTable()
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: used_(0), usedLimit_(0), null_(0)
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{
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}
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template<class P, class K, class HF, class KF>
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void PointerTable<P, K, HF, KF>::clear()
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{
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vec_.clear();
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used_ = 0;
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usedLimit_ = 0;
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}
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template<class P, class K, class HF, class KF>
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P PointerTable<P, K, HF, KF>::insert(P p, Boolean replace)
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{
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size_t h;
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if (vec_.size() == 0) {
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vec_.assign(8, P(0));
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usedLimit_ = 4;
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h = startIndex(KF::key(*p));
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}
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else {
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for (h = startIndex(KF::key(*p)); vec_[h] != 0 ; h = nextIndex(h))
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if (KF::key(*vec_[h]) == KF::key(*p)) {
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if (replace) {
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P tem(vec_[h]);
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vec_[h] = p;
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return tem;
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}
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else
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return vec_[h];
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}
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if (used_ >= usedLimit_) {
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if (vec_.size() > size_t(-1)/2) {
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if (usedLimit_ == vec_.size() - 1)
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abort(); // FIXME throw an exception
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else
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usedLimit_ = vec_.size() - 1;
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}
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else {
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// rehash
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Vector<P> oldVec(vec_.size()*2, P(0));
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vec_.swap(oldVec);
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usedLimit_ = vec_.size() / 2;
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for (size_t i = 0; i < oldVec.size(); i++)
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if (oldVec[i] != 0) {
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size_t j;
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for (j = startIndex(KF::key(*oldVec[i]));
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vec_[j] != 0;
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j = nextIndex(j))
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;
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vec_[j] = oldVec[i];
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}
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for (h = startIndex(KF::key(*p)); vec_[h] != 0; h = nextIndex(h))
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;
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}
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}
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}
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used_++;
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vec_[h] = p;
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return 0;
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}
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template<class P, class K, class HF, class KF>
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const P &PointerTable<P, K, HF, KF>::lookup(const K &k) const
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{
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if (used_ > 0) {
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for (size_t i = startIndex(k); vec_[i] != 0; i = nextIndex(i))
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if (KF::key(*vec_[i]) == k)
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return vec_[i];
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}
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return null_;
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}
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template<class P, class K, class HF, class KF>
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P PointerTable<P, K, HF, KF>::remove(const K &k)
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{
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if (used_ > 0) {
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for (size_t i = startIndex(k); vec_[i] != 0; i = nextIndex(i))
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if (KF::key(*vec_[i]) == k) {
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P p = vec_[i];
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do {
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vec_[i] = P(0);
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size_t j = i;
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size_t r;
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do {
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i = nextIndex(i);
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if (vec_[i] == 0)
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break;
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r = startIndex(KF::key(*vec_[i]));
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} while ((i <= r && r < j) || (r < j && j < i) || (j < i && i <= r));
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vec_[j] = vec_[i];
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} while (vec_[i] != 0);
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--used_;
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return p;
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}
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}
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return 0;
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}
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template<class P, class K, class HF, class KF>
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void PointerTable<P, K, HF, KF>::swap(PointerTable<P, K, HF, KF> &to)
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{
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vec_.swap(to.vec_);
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size_t tem = to.used_;
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to.used_ = used_;
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used_ = tem;
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tem = to.usedLimit_;
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to.usedLimit_ = usedLimit_;
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usedLimit_ = tem;
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}
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template<class P, class K, class HF, class KF>
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PointerTableIter<P, K, HF, KF>::PointerTableIter(const PointerTable<P, K, HF, KF> &table)
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: tablePtr_(&table), i_(0)
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{
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}
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template<class P, class K, class HF, class KF>
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const P &PointerTableIter<P, K, HF, KF>::next()
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{
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for (; i_ < tablePtr_->vec_.size(); i_++)
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if (tablePtr_->vec_[i_] != 0)
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return tablePtr_->vec_[i_++];
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return tablePtr_->null_;
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}
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#ifdef SP_NAMESPACE
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}
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#endif
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#endif /* not PointerTable_DEF_INCLUDED */
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