Initial import of the CDE 2.1.30 sources from the Open Group.
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cde/programs/nsgmls/doc/build.htm
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cde/programs/nsgmls/doc/build.htm
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<!-- $XConsortium: build.htm /main/1 1996/09/22 18:14:41 rws $ -->
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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML Strict//EN">
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<HTML>
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<HEAD>
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<TITLE>Building SP</TITLE>
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</HEAD>
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<BODY>
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<H1>Building SP</H1>
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<P>
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You will need a C++ compiler with good template support to build this.
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Support for exceptions is not required.
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<P>
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In most cases you should be able to port to a new compiler just by
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editing <code>include/config.h</code>.
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<H2>Unix</H2>
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<P>
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To build on Unix, edit the Makefile, and do a make. You can also
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build in a different directory. This requires GNU make or another
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make that implements VPATH. Copy or link the top-level Makefile to
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the build directory, change srcdir in the Makefile to point to the
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original directory, and do a make in the build directory.
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<P>
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<SAMP>make check</SAMP> runs some tests. You shouldn't get any reports
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of differences.
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<P>
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<SAMP>make install</SAMP> installs the programs; `make install-man'
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installs the man pages.
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<P>
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You can use the following compilers:
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<DL>
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<DT>
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gcc
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<DD>
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gcc 2.7.2 works (gcc 2.7.0 won't work at least on the sparc). You
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will also an iostream library (eg as provided by libg++ 2.7). This
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distribution builds on Solaris 2.3 and on Linux 1.2. I expect it will
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build on SunOS 4 as well with little difficulty.
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<P>
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With gcc 2.6.3/SunOS 4, you'll need to compile with
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<CODE>-Dsig_atomic_t=int</CODE>, and, if you want to compile with
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-DSP_HAVE_SOCKET, you'll need to make netdb.h and arpa/inet.h C++
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compatible.
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<DT>
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Sun C++
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<DD>
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To compile with Sun C++ 4.0.1, run first sunfix.sh. Also in the
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top-level Makefile, change set libMakefile to Makefile.lib.sun.
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This makes the library build use the -xar option.
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</DL>
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<P>
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Nelson Beebe has ported SP to a variety of other Unix systems and has
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produced some <A
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HREF="http://www.math.utah.edu/~beebe/sp-notes-1.0.1.html">notes</A>
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about his experiences.
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<H2>DOS/Windows</H2>
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<P>
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You must use a compiler that generates 32-bit code.
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<H3></H3>
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<P>
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The following compilers have been tested:
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<DL>
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<DT>
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Visual C++ 4.1
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<DD>
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Open SP.mak as a Makefile in the Developer Studio and build whatever
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you want.
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Don't use <SAMP>Batch Build</SAMP> or <SAMP>Rebuild All</SAMP>: these
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rebuild the library repeatedly.
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You can build all the targets in a particular configuration by
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building the all target.
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The <SAMP>sp-generate.mak</SAMP> makefile can be used to make
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all the .cxx and .h files that are automatically generated.
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(These are included in the distribution, so you don't need to do this
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unless you want to modify SP.)
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<P>
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To create a new program, make a new project in the SP project
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workspace using the <SAMP>Build>Subprojects</SAMP> command, and
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include <SAMP>lib</SAMP> and maybe <SAMP>generic</SAMP> as
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subprojects. You may also want to add your project as a subproject to
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<SAMP>all</SAMP>.
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Then, in <SAMP>Build>Settings</SAMP> under the <SAMP>C/C++</SAMP>
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tab in the <SAMP>Preprocessor</SAMP> category, copy the
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<SAMP>Preprocessor definitions</SAMP> and <SAMP>Additional include
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directories</SAMP> entries from the nsgmls subproject.
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In the <SAMP>Code Generation</SAMP> category make sure you've selected
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the same run-time library as that used by the corresponding configuration
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of <SAMP>lib</SAMP>.
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<DT>
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Watcom C++ 10.5a
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<DD>
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Use Makefile.wat.
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<P>
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You must compile on a platform that supports long filenames.
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</DL>
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<P>
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<ADDRESS>
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James Clark<BR>
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jjc@jclark.com
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</ADDRESS>
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</BODY>
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</HTML>
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