DtMmdb: move to lib directory as a standalone library.
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176
cde/lib/DtMmdb/StyleSheet/SymTab.C
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176
cde/lib/DtMmdb/StyleSheet/SymTab.C
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/*
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* CDE - Common Desktop Environment
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*
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* Copyright (c) 1993-2012, The Open Group. All rights reserved.
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*
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* These libraries and programs are free software; you can
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* redistribute them and/or modify them under the terms of the GNU
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* Lesser General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* These libraries and programs are distributed in the hope that
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* they will be useful, but WITHOUT ANY WARRANTY; without even the
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* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with these libraries and programs; if not, write
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* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
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* Floor, Boston, MA 02110-1301 USA
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*/
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// $XConsortium: SymTab.cc /main/4 1996/06/11 17:09:34 cde-hal $
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#include "SymTab.h"
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SymbolName::SymbolName(const char *name)
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: CC_String(name)
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{
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}
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unsigned int SymbolName::operator==(const SymbolName &string)
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{
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return !compareTo(string, exact);
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}
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unsigned
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SymbolTable::hashsym(const SymbolName &string)
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{
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return string.hash();
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}
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SymbolTable::SymbolTable()
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: hashTable<SymbolName, unsigned int>(hashsym),
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f_IDsAssigned(0)
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{
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f_wildCardId = intern("?", true).id();
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f_unlimitedWildCardId = intern("*", true).id();
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}
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SymbolTable::~SymbolTable()
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{
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gSymTab = 0;
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// cleanup after ourselves
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clearAndDestroy();
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}
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const Symbol
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SymbolTable::intern(const char *name, unsigned int assignId)
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{
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//cerr << "intern(): name =<" << name << "> " << "this=" << (void*)this << "\n";
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SymbolName sym_name(name);
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unsigned int *id;
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const SymbolName *strptr = findKeyAndValue(&sym_name, id);
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//cerr << "strptr =" << (void*)strptr << "\n";
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if (!strptr)
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{
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SymbolName *newname = new SymbolName(name);
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id = new unsigned int((assignId) ? ++f_IDsAssigned : 0);
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insertKeyAndValue(newname, id);
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strptr = newname;
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}
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/*
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#ifdef DEBUG
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{
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hashTableIterator<SymbolName,unsigned int> next(*this);
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cout << "intern(" << name << ")" << endl;
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while (++next)
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cout << "\tKey: " << *next.key() << "\tValue: " << *next.value() << endl;
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}
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#endif
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*/
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//cerr << "Final strptr used =" << (void*)strptr << "\n";
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return Symbol(strptr, *id);
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}
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// /////////////////////////////////////////////////////////////////////////
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// class Symbol
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// /////////////////////////////////////////////////////////////////////////
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Symbol::Symbol(const SymbolName *name, unsigned int x)
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: f_name(name), f_id(x)
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{
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}
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Symbol::Symbol(const Symbol &sym)
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: f_name(sym.f_name), f_id(sym.f_id)
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{
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}
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Symbol
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Symbol::operator=(const Symbol &other)
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{
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f_name = other.f_name; return *this ;
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}
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const char *
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Symbol::name() const
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{
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return *f_name ;
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}
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unsigned int
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Symbol::operator==(const Symbol &sym) const
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{
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return sym.f_name == f_name ;
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}
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// /////////////////////////////////////////////////////////////////////////
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// Printing
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// /////////////////////////////////////////////////////////////////////////
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ostream &operator<<(ostream &o, const Symbol &s)
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{
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return s.print(o);
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}
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ostream &operator<<(ostream &o, const SymbolTable &st)
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{
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return st.print(o);
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}
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ostream &
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SymbolTable::print(ostream &o) const
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{
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hashTableIterator<SymbolName, unsigned int>
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next(*(hashTable<SymbolName, unsigned int>*)this);
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o << '<' << endl;
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while(++next)
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o << next.key() << endl;
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o << '>' << endl;
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return o ;
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}
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ostream &
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Symbol::print(ostream &o) const
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{
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#ifdef DEBUG
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f_name->print(o);
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return o << '(' << id() << ')';
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#else
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return f_name -> print(o);
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#endif
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}
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ostream &
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SymbolName::print(ostream &o) const
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{
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return o << data();
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}
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