CDE has relied upon catgets() implementations following a relaxed
interpretation of the XPG internationalization standard that ignored
-1, the standard error value returned by catopen, as the catalog
argument. However, this same behavior causes segmentation faults with
the musl C library.
This patch:
- Centralizes (with the exception of ToolTalk) all calls to catopen(),
catgets(), and catclose() through MsgCat within the DtSvc library.
- Prevents calls to catgets() and catclose() that rely upon
undefined behavior.
- Eliminates a number of bespoke catgets() wrappers, including multiple
redundant caching implementations designed to work around a design
peculiarity in HP/UX.
- Eases building CDE without XPG internationalization support by providing
the appropriate macros.
Formatted text currently gets corrupted by DtTerm when copied into its
history buffer.
As soon as a line of text is copied into the history, the text of each
segment of formatted text is altered so that it contains the text from
the start of the line. For example:
echo -e '\e[1mbold\e[m \e[4munderlined\e[m'
When the text has scrolled off the screen, scrolling back to it reveals:
boldbbold under
This is fixed by adding the calls to _DtTermPrimBufferGetCharacterPointer
that were missing which would update the buffer pointer when inserting
text into the history buffer.
The cause of the bug was that X*DrawImageString draws background
according to the extents of the given string, not to extents of the font set,
which determine terminal line height.
Now, when such a situation is detected, the background is cleared before
drawing the characters.
Mostly missing headers, explicit parentheses and new prototypes.
Some Caveats:
* I haven't compile-tested the SVR4 getpty file, it might need another tweak
* There were operator precedence bugs in TermPrimCursor.c and TermPrimRender.c
(^ vs. !=). This might change behaviour, but at least I haven't experienced
any crashes ...
* This adds a little more dependencies for include ordering, but unless we
want to play the "headers that include headers that include headers..." game,
this is unavoidable.