/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: SymTab.h /main/5 1996/08/21 15:50:57 drk $ */ #ifndef _SymTab_h #define _SymTab_h #ifndef CDE_NEXT #else #include "dti_cc/CC_String.h" #include "dti_cc/cc_hdict.h" //#include "StyleSheet/cde_next.h" #include using namespace std; #endif #include "Types.h" /* ************************************************************** Creating a Symbol Table Class Symbol Table has one user function, intern, which returns a reference to a Symbol A Symbol can be compared to other symbols using the == operator. Symbols will only be == if they are the same symbol in the same SymbolTable * ************************************************************** */ // forward declarations class Symbol; /* -------- class SymbolName -------- */ // derived from CC_String to give a version of == // should be privately inherited with a few promotions class SymbolName : public CC_String { public: SymbolName(const char *); unsigned int operator==(const SymbolName &); ostream &print(ostream &) const ; }; /* ************************************************************** SymbolTable derives privately from RWTPtrHashSet so only the SymbolTable has access to internal operations * ************************************************************** */ class SymbolTable : private hashTable { public: SymbolTable(); ~SymbolTable(); // intern creates symbol if necessary const Symbol intern(const char *name, unsigned int createId = false) ; ostream &print(ostream &) const ; unsigned int IdsAssigned() { return f_IDsAssigned; }; unsigned int wildCardId() { return f_wildCardId; }; unsigned int unlimitedWildCardId() { return f_unlimitedWildCardId; }; private: static unsigned hashsym(const SymbolName &); unsigned int f_wildCardId; unsigned int f_unlimitedWildCardId; unsigned int f_IDsAssigned; }; /* ************************************************************** * class Symbol * ************************************************************** */ class Symbol { public: // constructor Symbol(const Symbol &); // assignment Symbol operator=(const Symbol &other) ; const char *name() const; unsigned int operator==(const Symbol &) const; /* identity operator */ // some methods need to be public ostream &print(ostream &) const ; // for path table unsigned int hash() const { return f_name->hash(); } unsigned int id() const { return f_id; } protected: // alternate constructor // only SymbolTable::intern can create these Symbol(const SymbolName *name, unsigned int); friend const Symbol SymbolTable::intern(const char *, unsigned int assignId); private: const SymbolName *f_name ; /* never delete this */ unsigned int f_id; }; /* ************************************************************** * external declarations * ************************************************************** */ ostream &operator<<(ostream &, const Symbol&); ostream &operator<<(ostream &, const SymbolTable&); #endif /* _SymTab_h */ /* DO NOT ADD ANY LINES AFTER THIS #endif */