/* $XConsortium: ListUiItem.hh /main/4 1996/04/21 19:45:18 drk $ */ /* *+SNOTICE * * RESTRICTED CONFIDENTIAL INFORMATION: * * The information in this document is subject to special * restrictions in a confidential disclosure agreement bertween * HP, IBM, Sun, USL, SCO and Univel. Do not distribute this * document outside HP, IBM, Sun, USL, SCO, or Univel wihtout * Sun's specific written approval. This documment and all copies * and derivative works thereof must be returned or destroyed at * Sun's request. * * Copyright 1993 Sun Microsystems, Inc. All rights reserved. * *+ENOTICE */ #include #include #include "PropUi.hh" #ifndef _LISTUIITEM_HH #define _LISTUIITEM_HH // CLASS ListUiItem // derived class for prop sheet glue items for textfield /////////////////////////////////////////////////////////// class ListUiItem : public PropUiItem { public: ListUiItem(Widget w, int source, char *search_key, DtVirtArray *alias_list); virtual ~ListUiItem(){;}; // we don't alloc any memory #ifdef DEAD_WOOD virtual int getType(){ return _LIST_ITEM; }; virtual int getSource(){ return data_source; }; #endif /* DEAD_WOOD */ virtual void writeFromUiToSource(); virtual void writeFromSourceToUi(); virtual void AddDefaults(); virtual void handleAddButtonPress(){;}; virtual void handleChangeButtonPress(){;}; virtual void handleDeleteButtonPress(){;}; private: #ifdef DEAD_WOOD int data_source; #endif /* DEAD_WOOD */ }; #endif