/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: EntityScope.h /main/2 1996/07/18 16:43:47 drk $ */ #ifndef ENT_SCOPE_HDR #define ENT_SCOPE_HDR #include "EntityList.h" class EntityScope { private: EntityList *currentEntityScope; public: void push ( EntityList *escope ) { escope->next = currentEntityScope; currentEntityScope = escope; } EntityList *pop(); EntityList *GetTopEntities() const { return(currentEntityScope); } SGMLDefn *LookupEntity( int ename ); /* * Constructor EntityScope creates a topmost entitylist * so the stack will contain an element after it is constructed */ EntityScope() { currentEntityScope = new EntityList(); } ~EntityScope(); }; //---------------------------------------------------------------- inline SGMLDefn * EntityScope::LookupEntity( int ename ) { return ( currentEntityScope->lookup( ename ) ); } //----------------------------------------------------------------- inline EntityList * EntityScope::pop() { EntityList *ptr; ptr = currentEntityScope; currentEntityScope = ptr->next; return ( ptr ); } //----------------------------------------------------------------- inline EntityScope::~EntityScope() { EntityList *pt = currentEntityScope; while( pt ) { EntityList *tmp = pt; pt = pt->next; delete tmp; } } #endif