Files
cdesktop/cde/lib/tt/lib/mp/mp_context.C
2012-03-10 18:58:32 +00:00

95 lines
2.1 KiB
C

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these librararies and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
//%% (c) Copyright 1993, 1994 Hewlett-Packard Company
//%% (c) Copyright 1993, 1994 International Business Machines Corp.
//%% (c) Copyright 1993, 1994 Sun Microsystems, Inc.
//%% (c) Copyright 1993, 1994 Novell, Inc.
//%% $XConsortium: mp_context.C /main/3 1995/10/23 10:22:37 rswiston $
/*
*
* @(#)mp_context.C 1.5 30 Jul 1993
*
* Tool Talk Message Passer (MP) - mp_context.cc
*
* Copyright (c) 1992 by Sun Microsystems, Inc.
*
* Implementation of the _Tt_context: a context slotname.
*/
#include <ctype.h>
#include <mp/mp_context.h>
_Tt_context::
_Tt_context()
{
}
_Tt_context::
_Tt_context(const _Tt_context &c)
{
_slotName = c._slotName;
}
_Tt_context::
~_Tt_context()
{
}
Tt_status _Tt_context::
setName(
const char *slotname
)
{
if (slotname == 0) {
return TT_ERR_SLOTNAME;
}
const char *pc = slotname;
if (*pc == '$') {
pc++;
}
while (*pc != 0) {
if ((! isalnum(*pc)) && (*pc != '_')) {
return TT_ERR_SLOTNAME;
}
pc++;
}
_slotName = slotname;
return TT_OK;
}
void _Tt_context::
print(
const _Tt_ostream &os
) const
{
_slotName.print( os );
}
bool_t _Tt_context::
xdr(
XDR *xdrs
)
{
return _slotName.xdr( xdrs );
}