439 lines
9.2 KiB
C
439 lines
9.2 KiB
C
/*
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* CDE - Common Desktop Environment
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*
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* Copyright (c) 1993-2012, The Open Group. All rights reserved.
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*
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* These libraries and programs are free software; you can
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* redistribute them and/or modify them under the terms of the GNU
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* Lesser General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* These libraries and programs are distributed in the hope that
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* they will be useful, but WITHOUT ANY WARRANTY; without even the
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* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with these librararies and programs; if not, write
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* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
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* Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* @OSF_COPYRIGHT@
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* COPYRIGHT NOTICE
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* Copyright (c) 1990, 1991, 1992, 1993 Open Software Foundation, Inc.
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* ALL RIGHTS RESERVED (MOTIF). See the file named COPYRIGHT.MOTIF for
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* the full copyright text.
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*/
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/*
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* HISTORY
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*/
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#ifdef REV_INFO
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#ifndef lint
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static char rcsid[] = "$XConsortium: wmlutils.c /main/8 1995/08/29 11:11:24 drk $"
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#endif
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#endif
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/*
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* (c) Copyright 1989, 1990, DIGITAL EQUIPMENT CORPORATION, MAYNARD, MASS. */
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/*
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* This file contains utilities used by WML.
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*/
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#include "wml.h"
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#if defined(__STDC__)
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#include <stdlib.h>
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#include <string.h>
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#endif
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#include <stdio.h>
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/*
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* Utility to allocate dynamic space for a string, and return the
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* dynamic copy. Produces a NULL on null input.
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*/
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char *wmlAllocateString (stg)
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char *stg;
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{
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char *dynstg; /* the dynamic copy */
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if ( stg == NULL ) return NULL;
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dynstg = (char *) malloc (strlen(stg)+1);
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strcpy (dynstg, stg);
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return dynstg;
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}
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/*
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* Utility to convert a string to upper case. The conversion happens in
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* place, destroying the original string.
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*/
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void wmlUpperCaseString (stg)
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char *stg;
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{
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int ndx; /* loop index */
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if ( stg == NULL ) return;
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for ( ndx=0 ; ndx<strlen(stg) ; ndx++ )
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stg[ndx] = _upper (stg[ndx]);
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}
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/*
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* Routines for accessing and manipulating dynamic handle lists.
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*/
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/*
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* Initialize a dynamic handle list. Allocate a vector of the given
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* size, and set the count and number used (0).
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*
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* listptr the list to be inited
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* size # entries in handle vector
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* is_ordered TRUE is list is to be ordered
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*/
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void wmlInitHList (listptr, size, is_ordered)
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DynamicHandleListDefPtr listptr;
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int size;
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int is_ordered;
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{
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listptr->cnt = 0;
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listptr->max = size;
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listptr->ordered = is_ordered;
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listptr->hvec = (ObjectHandleDefPtr) malloc(size*sizeof(ObjectHandleDef));
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return;
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}
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/*
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* Routine to resize a dynamic handle list. Increases the size if required,
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* but does nothing if the list is already big enough.
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*
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* listptr the dynamic list
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* new_size new list size
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*/
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void wmlResizeHList (listptr, new_size)
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DynamicHandleListDefPtr listptr;
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int new_size;
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{
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ObjectHandleDefPtr new_vec; /* reallocated vector */
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if ( listptr->max >= new_size ) return;
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listptr->max = new_size;
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new_vec = (ObjectHandleDefPtr) realloc
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(listptr->hvec, new_size*sizeof(ObjectHandleDef));
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listptr->hvec = new_vec;
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return;
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}
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/*
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* Routine to clear a dynamic handle list. It leaves the handle vector intact,
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* but frees all the allocated names. The count is reset to 0.
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* but does nothing if the list is already big enough.
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*
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* listptr the dynamic list
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*/
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void wmlClearHList (listptr)
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DynamicHandleListDefPtr listptr;
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{
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int ndx; /* current index in list */
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for ( ndx=0 ; ndx<listptr->cnt ; ndx++ )
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{
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free (listptr->hvec[ndx].objname);
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listptr->hvec[ndx].objname = NULL;
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}
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listptr->cnt = 0;
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return;
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}
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/*
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* Function to find a name in a dynamic list. This will function on both
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* ordered and unordered lists.
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*
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* listptr the dynamic list
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* name the name to look up in the list
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*
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* returns:
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* >= 0 name found, index in list
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* < 0 name not found
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*/
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int wmlFindInHList (listptr, name)
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DynamicHandleListDefPtr listptr;
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char *name;
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{
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int ndx; /* current index in list */
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int londx; /* low index */
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int hindx; /* high index */
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int midndx; /* midpoint index */
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int cmpres; /* strcmp result */
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/*
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* Binary search if ordered, brute force otherwise
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*/
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if ( listptr->ordered )
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{
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for ( londx=0,hindx=listptr->cnt-1 ; hindx>=londx ; )
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{
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midndx = (londx+hindx) / 2;
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cmpres = strcmp (name, listptr->hvec[midndx].objname);
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if ( cmpres < 0 )
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hindx = midndx - 1;
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if ( cmpres > 0 )
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londx = midndx + 1;
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if ( cmpres == 0 )
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return midndx;
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}
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return -1;
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}
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else
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{
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for ( ndx=0 ; ndx<listptr->cnt ; ndx++ )
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if ( strcmp(name,listptr->hvec[ndx].objname) == 0 )
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return ndx;
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return -1;
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}
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}
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/*
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* Routine to insert an entry into a list. The insertion is ordered or
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* unordered depending on the way the list is marked. Unordered lists
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* insert at the end. This routine assumes no duplicates will be entered
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* in the list.
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*
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* listptr the list
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* name the name under which to insert
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* obj the object to insert
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*/
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void wmlInsertInHList (listptr, name, obj)
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DynamicHandleListDefPtr listptr;
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char *name;
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ObjectPtr obj;
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{
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int ndx; /* current index in list */
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int londx; /* low index */
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int hindx; /* high index */
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int midndx; /* midpoint index */
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int newndx; /* new entry index */
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int cmpres; /* strcmp result */
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/*
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* Guarantee enough space in the list
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*/
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wmlResizeHList (listptr, listptr->cnt+1);
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/*
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* Binary search and insert if ordered, brute force otherwise
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*/
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if ( listptr->ordered )
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{
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if ( listptr->cnt == 0 )
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{
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listptr->hvec[0].objname = wmlAllocateString (name);
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listptr->hvec[0].objptr = obj;
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listptr->cnt += 1;
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return;
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}
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for ( londx=0,hindx=listptr->cnt-1 ; hindx>=londx ; )
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{
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midndx = (londx+hindx) / 2;
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cmpres = strcmp (name, listptr->hvec[midndx].objname);
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if ( cmpres == 0 )
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{
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printf ("\nwmlInsertInHList: duplicate name '%s'found\n", name);
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return;
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}
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if ( londx == hindx ) break;
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if ( cmpres < 0 )
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hindx = midndx - 1;
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if ( cmpres > 0 )
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londx = midndx + 1;
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}
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/*
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* The new entry will go either at midndx or after midndx. Move down
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* the vector appropriately.
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*/
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if ( cmpres < 0 )
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newndx = midndx;
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else
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newndx = midndx + 1;
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for ( ndx=listptr->cnt-1 ; ndx>=newndx ; ndx-- )
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{
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listptr->hvec[ndx+1].objname = listptr->hvec[ndx].objname;
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listptr->hvec[ndx+1].objptr = listptr->hvec[ndx].objptr;
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}
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listptr->hvec[newndx].objname = wmlAllocateString (name);
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listptr->hvec[newndx].objptr = obj;
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listptr->cnt += 1;
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return;
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}
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else
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{
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listptr->hvec[listptr->cnt].objname = wmlAllocateString (name);
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listptr->hvec[listptr->cnt].objptr = obj;
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listptr->cnt += 1;
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return;
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}
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}
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/*
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* Routine to insert an entry into a token list. The insertion is ordered.
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* This routine allows duplicates
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*
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* listptr the list
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* name the name under which to insert
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* obj the object to insert
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*/
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void wmlInsertInKeyList (listptr, name, obj)
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DynamicHandleListDefPtr listptr;
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char *name;
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ObjectPtr obj;
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{
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int ndx; /* current index in list */
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int londx; /* low index */
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int hindx; /* high index */
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int midndx; /* midpoint index */
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int newndx; /* new entry index */
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int cmpres; /* strcmp result */
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/*
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* Guarantee enough space in the list
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*/
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wmlResizeHList (listptr, listptr->cnt+1);
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/*
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* Binary search and insert
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*/
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if ( listptr->cnt == 0 )
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{
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listptr->hvec[0].objname = wmlAllocateString (name);
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listptr->hvec[0].objptr = obj;
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listptr->cnt += 1;
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return;
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}
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for ( londx=0,hindx=listptr->cnt-1 ; hindx>=londx ; )
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{
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midndx = (londx+hindx) / 2;
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cmpres = strcmp (name, listptr->hvec[midndx].objname);
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if ( londx == hindx ) break;
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if ( cmpres < 0 )
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hindx = midndx - 1;
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if ( cmpres >= 0 )
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londx = midndx + 1;
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}
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/*
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* The new entry will go either at midndx or after midndx. Move down
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* the vector appropriately.
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*/
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if ( cmpres < 0 )
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newndx = midndx;
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else
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newndx = midndx + 1;
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for ( ndx=listptr->cnt-1 ; ndx>=newndx ; ndx-- )
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{
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listptr->hvec[ndx+1].objname = listptr->hvec[ndx].objname;
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listptr->hvec[ndx+1].objptr = listptr->hvec[ndx].objptr;
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}
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listptr->hvec[newndx].objname = wmlAllocateString (name);
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listptr->hvec[newndx].objptr = obj;
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listptr->cnt += 1;
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return;
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}
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/*
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* Indicate if a resource is in a resource reference list by returning its
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* reference pointer.
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*/
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WmlClassResDefPtr wmlResolveResIsMember (resobj, resref)
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WmlResourceDefPtr resobj;
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WmlClassResDefPtr resref;
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{
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while ( resref != NULL )
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{
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if ( resref->act_resource == resobj ) return resref;
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resref = resref->next;
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}
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return NULL;
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}
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/*
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* Indicate if a child is in a child reference list by returning its
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* reference pointer.
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*/
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WmlClassChildDefPtr wmlResolveChildIsMember (childobj, childref)
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WmlChildDefPtr childobj;
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WmlClassChildDefPtr childref;
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{
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while ( childref != NULL )
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{
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if ( childref->act_child == childobj ) return childref;
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childref = childref->next;
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}
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return NULL;
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}
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