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112
Telegram/SourceFiles/calls/calls_window.h
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112
Telegram/SourceFiles/calls/calls_window.h
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "base/object_ptr.h"
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#include "ui/effects/animations.h"
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#include "ui/gl/gl_window.h"
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namespace base {
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class PowerSaveBlocker;
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} // namespace base
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namespace style {
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struct WindowTitle;
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} // namespace style
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namespace Ui {
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class BoxContent;
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class RpWindow;
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class RpWidget;
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class LayerManager;
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class LayerWidget;
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enum class LayerOption;
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using LayerOptions = base::flags<LayerOption>;
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class Show;
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} // namespace Ui
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namespace Ui::Platform {
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struct SeparateTitleControls;
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struct TitleLayout;
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} // namespace Ui::Platform
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namespace Ui::Toast {
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struct Config;
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class Instance;
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} // namespace Ui::Toast
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namespace Calls {
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class Window final : public base::has_weak_ptr {
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public:
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Window();
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~Window();
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[[nodiscard]] Ui::GL::Backend backend() const;
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[[nodiscard]] not_null<Ui::RpWindow*> window() const;
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[[nodiscard]] not_null<Ui::RpWidget*> widget() const;
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void raiseControls();
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void setControlsStyle(const style::WindowTitle &st);
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void setControlsShown(float64 shown);
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[[nodiscard]] int controlsWrapTop() const;
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[[nodiscard]] QRect controlsGeometry() const;
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[[nodiscard]] auto controlsLayoutChanges() const
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-> rpl::producer<Ui::Platform::TitleLayout>;
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[[nodiscard]] bool controlsHasHitTest(QPoint widgetPoint) const;
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[[nodiscard]] rpl::producer<bool> maximizeRequests() const;
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void raiseLayers();
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[[nodiscard]] const Ui::LayerWidget *topShownLayer() const;
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base::weak_ptr<Ui::Toast::Instance> showToast(
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const QString &text,
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crl::time duration = 0);
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base::weak_ptr<Ui::Toast::Instance> showToast(
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TextWithEntities &&text,
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crl::time duration = 0);
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base::weak_ptr<Ui::Toast::Instance> showToast(
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Ui::Toast::Config &&config);
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void showBox(object_ptr<Ui::BoxContent> box);
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void showBox(
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object_ptr<Ui::BoxContent> box,
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Ui::LayerOptions options,
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anim::type animated = anim::type::normal);
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void showLayer(
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std::unique_ptr<Ui::LayerWidget> layer,
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Ui::LayerOptions options,
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anim::type animated = anim::type::normal);
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void hideLayer(anim::type animated = anim::type::normal);
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[[nodiscard]] bool isLayerShown() const;
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[[nodiscard]] rpl::producer<> showingLayer() const {
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return _showingLayer.events();
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}
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[[nodiscard]] std::shared_ptr<Ui::Show> uiShow();
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void togglePowerSaveBlocker(bool enabled);
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private:
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Ui::GL::Window _window;
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const std::unique_ptr<Ui::LayerManager> _layerBg;
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#ifndef Q_OS_MAC
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rpl::variable<int> _controlsTop = 0;
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const std::unique_ptr<Ui::Platform::SeparateTitleControls> _controls;
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#endif // !Q_OS_MAC
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std::unique_ptr<base::PowerSaveBlocker> _powerSaveBlocker;
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rpl::event_stream<bool> _maximizeRequests;
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rpl::event_stream<> _showingLayer;
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};
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} // namespace Calls
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