init
Some checks failed
Docker. / Ubuntu (push) Has been cancelled
User-agent updater. / User-agent (push) Failing after 15s
Lock Threads / lock (push) Failing after 10s
Waiting for answer. / waiting-for-answer (push) Failing after 22s
Close stale issues and PRs / stale (push) Successful in 13s
Needs user action. / needs-user-action (push) Failing after 8s
Can't reproduce. / cant-reproduce (push) Failing after 8s

This commit is contained in:
allhaileris
2026-02-16 15:50:16 +03:00
commit afb81b8278
13816 changed files with 3689732 additions and 0 deletions

View File

@@ -0,0 +1,16 @@
# Visual C++
.vs/
*Copy
*.db
*.opensdf
*.sdf
*.suo
*.user
ver*/
VS2010/bin/
VS2017/bin/
ipch
# Fixup for lz4 project directories
!VS2010/lz4
!VS2017/lz4

55
Telegram/ThirdParty/lz4/build/README.md vendored Normal file
View File

@@ -0,0 +1,55 @@
Projects for various integrated development environments (IDE)
==============================================================
#### Included projects
The following projects are included with the lz4 distribution:
- `cmake` - CMake project
- `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
- `VS2017` - Visual Studio 2017 project
#### How to compile lz4 with Visual Studio
1. Install Visual Studio e.g. VS 2015 Community Edition (it's free).
2. Download the latest version of lz4 from https://github.com/lz4/lz4/releases
3. Decompress ZIP archive.
4. Go to decompressed directory then to `build` then `VS2010` and open `lz4.sln`
5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`.
7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`.
8. If compilation will be fine a compiled executable will be in `build\VS2010\bin\x64_Release\lz4.exe`
#### Projects available within lz4.sln
The Visual Studio solution file `lz4.sln` contains many projects that will be compiled to the
`build\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `lz4` set to `x64` and
`Release` will be compiled to `build\VS2010\bin\x64_Release\lz4.exe`. The solution file contains the
following projects:
- `lz4` : Command Line Utility, supporting gzip-like arguments
- `datagen` : Synthetic and parametrable data generator, for tests
- `frametest` : Test tool that checks lz4frame integrity on target platform
- `fullbench` : Precisely measure speed for each lz4 inner functions
- `fuzzer` : Test tool, to check lz4 integrity on target platform
- `liblz4` : A static LZ4 library compiled to `liblz4_static.lib`
- `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `liblz4.dll` with the import library `liblz4.lib`
- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires LZ4 DLL
#### Using LZ4 DLL with Microsoft Visual C++ project
The header files `lib\lz4.h`, `lib\lz4hc.h`, `lib\lz4frame.h` and the import library
`build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to
compile a project using Visual C++.
1. The path to header files should be added to `Additional Include Directories` that can
be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
2. The import library has to be added to `Additional Dependencies` that can
be found in Project Properties in the `Linker` Property Pages on the `Input` page.
If one will provide only the name `liblz4.lib` without a full path to the library
then the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require LZ4 DLL which is available at
`build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.

View File

@@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.dll"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.dll"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.exe"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.exe"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.dll"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.dll"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.exe"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.exe"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.dll"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.dll"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@@ -0,0 +1,10 @@
# cmake build artefact
CMakeCache.txt
CMakeFiles
*.cmake
Makefile
liblz4.pc
lz4c
install_manifest.txt
build

View File

@@ -0,0 +1,273 @@
# CMake support for LZ4
#
# To the extent possible under law, the author(s) have dedicated all
# copyright and related and neighboring rights to this software to
# the public domain worldwide. This software is distributed without
# any warranty.
#
# For details, see <http://creativecommons.org/publicdomain/zero/1.0/>.
#
# LZ4's CMake support is maintained by Evan Nemerson; when filing
# bugs please mention @nemequ to make sure I see it.
cmake_minimum_required(VERSION 2.8.12)
set(LZ4_TOP_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../..")
# Parse version information
file(STRINGS "${LZ4_TOP_SOURCE_DIR}/lib/lz4.h" LZ4_VERSION_MAJOR REGEX "^#define LZ4_VERSION_MAJOR +([0-9]+) +.*$")
string(REGEX REPLACE "^#define LZ4_VERSION_MAJOR +([0-9]+) +.*$" "\\1" LZ4_VERSION_MAJOR "${LZ4_VERSION_MAJOR}")
file(STRINGS "${LZ4_TOP_SOURCE_DIR}/lib/lz4.h" LZ4_VERSION_MINOR REGEX "^#define LZ4_VERSION_MINOR +([0-9]+) +.*$")
string(REGEX REPLACE "^#define LZ4_VERSION_MINOR +([0-9]+) +.*$" "\\1" LZ4_VERSION_MINOR "${LZ4_VERSION_MINOR}")
file(STRINGS "${LZ4_TOP_SOURCE_DIR}/lib/lz4.h" LZ4_VERSION_RELEASE REGEX "^#define LZ4_VERSION_RELEASE +([0-9]+) +.*$")
string(REGEX REPLACE "^#define LZ4_VERSION_RELEASE +([0-9]+) +.*$" "\\1" LZ4_VERSION_RELEASE "${LZ4_VERSION_RELEASE}")
set(LZ4_VERSION_STRING "${LZ4_VERSION_MAJOR}.${LZ4_VERSION_MINOR}.${LZ4_VERSION_RELEASE}")
mark_as_advanced(LZ4_VERSION_STRING LZ4_VERSION_MAJOR LZ4_VERSION_MINOR LZ4_VERSION_RELEASE)
if("${CMAKE_VERSION}" VERSION_LESS "3.0")
project(LZ4 C)
else()
cmake_policy (SET CMP0048 NEW)
project(LZ4
VERSION ${LZ4_VERSION_STRING}
LANGUAGES C)
endif()
option(LZ4_BUILD_CLI "Build lz4 program" ON)
option(LZ4_BUILD_LEGACY_LZ4C "Build lz4c program with legacy argument support" ON)
# If LZ4 is being bundled in another project, we don't want to
# install anything. However, we want to let people override this, so
# we'll use the LZ4_BUNDLED_MODE variable to let them do that; just
# set it to OFF in your project before you add_subdirectory(lz4/contrib/cmake_unofficial).
get_directory_property(LZ4_PARENT_DIRECTORY PARENT_DIRECTORY)
if("${LZ4_BUNDLED_MODE}" STREQUAL "")
# Bundled mode hasn't been set one way or the other, set the default
# depending on whether or not we are the top-level project.
if("${LZ4_PARENT_DIRECTORY}" STREQUAL "")
set(LZ4_BUNDLED_MODE OFF)
else()
set(LZ4_BUNDLED_MODE ON)
endif()
endif()
mark_as_advanced(LZ4_BUNDLED_MODE)
# CPack
if(NOT LZ4_BUNDLED_MODE AND NOT CPack_CMake_INCLUDED)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "LZ4 compression library")
set(CPACK_PACKAGE_DESCRIPTION_FILE "${LZ4_TOP_SOURCE_DIR}/README.md")
set(CPACK_RESOURCE_FILE_LICENSE "${LZ4_TOP_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR ${LZ4_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${LZ4_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${LZ4_VERSION_RELEASE})
include(CPack)
endif(NOT LZ4_BUNDLED_MODE AND NOT CPack_CMake_INCLUDED)
# Allow people to choose whether to build shared or static libraries
# via the BUILD_SHARED_LIBS option unless we are in bundled mode, in
# which case we always use static libraries.
include(CMakeDependentOption)
CMAKE_DEPENDENT_OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON "NOT LZ4_BUNDLED_MODE" OFF)
CMAKE_DEPENDENT_OPTION(BUILD_STATIC_LIBS "Build static libraries" OFF "BUILD_SHARED_LIBS" ON)
if(NOT BUILD_SHARED_LIBS AND NOT BUILD_STATIC_LIBS)
message(FATAL_ERROR "Both BUILD_SHARED_LIBS and BUILD_STATIC_LIBS have been disabled")
endif()
set(LZ4_LIB_SOURCE_DIR "${LZ4_TOP_SOURCE_DIR}/lib")
set(LZ4_PROG_SOURCE_DIR "${LZ4_TOP_SOURCE_DIR}/programs")
include_directories("${LZ4_LIB_SOURCE_DIR}")
# CLI sources
set(LZ4_SOURCES
"${LZ4_LIB_SOURCE_DIR}/lz4.c"
"${LZ4_LIB_SOURCE_DIR}/lz4hc.c"
"${LZ4_LIB_SOURCE_DIR}/lz4.h"
"${LZ4_LIB_SOURCE_DIR}/lz4hc.h"
"${LZ4_LIB_SOURCE_DIR}/lz4frame.c"
"${LZ4_LIB_SOURCE_DIR}/lz4frame.h"
"${LZ4_LIB_SOURCE_DIR}/xxhash.c")
set(LZ4_CLI_SOURCES
"${LZ4_PROG_SOURCE_DIR}/bench.c"
"${LZ4_PROG_SOURCE_DIR}/lz4cli.c"
"${LZ4_PROG_SOURCE_DIR}/lz4io.c"
"${LZ4_PROG_SOURCE_DIR}/datagen.c")
# Whether to use position independent code for the static library. If
# we're building a shared library this is ignored and PIC is always
# used.
option(LZ4_POSITION_INDEPENDENT_LIB "Use position independent code for static library (if applicable)" ON)
# liblz4
set(LZ4_LIBRARIES_BUILT)
if(BUILD_SHARED_LIBS)
add_library(lz4_shared SHARED ${LZ4_SOURCES})
target_include_directories(lz4_shared
PUBLIC $<BUILD_INTERFACE:${LZ4_LIB_SOURCE_DIR}>
INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
set_target_properties(lz4_shared PROPERTIES
OUTPUT_NAME lz4
SOVERSION "${LZ4_VERSION_MAJOR}"
VERSION "${LZ4_VERSION_STRING}")
if(MSVC)
target_compile_definitions(lz4_shared PRIVATE
LZ4_DLL_EXPORT=1)
endif()
list(APPEND LZ4_LIBRARIES_BUILT lz4_shared)
endif()
if(BUILD_STATIC_LIBS)
set(STATIC_LIB_NAME lz4)
if (MSVC AND BUILD_SHARED_LIBS)
set(STATIC_LIB_NAME lz4_static)
endif()
add_library(lz4_static STATIC ${LZ4_SOURCES})
target_include_directories(lz4_static
PUBLIC $<BUILD_INTERFACE:${LZ4_LIB_SOURCE_DIR}>
INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
set_target_properties(lz4_static PROPERTIES
OUTPUT_NAME ${STATIC_LIB_NAME}
POSITION_INDEPENDENT_CODE ${LZ4_POSITION_INDEPENDENT_LIB})
list(APPEND LZ4_LIBRARIES_BUILT lz4_static)
endif()
if(BUILD_STATIC_LIBS)
set(LZ4_LINK_LIBRARY lz4_static)
else()
list(APPEND LZ4_CLI_SOURCES ${LZ4_SOURCES})
endif()
# lz4
if (LZ4_BUILD_CLI)
set(LZ4_PROGRAMS_BUILT lz4cli)
add_executable(lz4cli ${LZ4_CLI_SOURCES})
set_target_properties(lz4cli PROPERTIES OUTPUT_NAME lz4)
if (BUILD_STATIC_LIBS)
target_link_libraries(lz4cli ${LZ4_LINK_LIBRARY})
endif()
endif()
# lz4c
if (LZ4_BUILD_LEGACY_LZ4C)
list(APPEND LZ4_PROGRAMS_BUILT lz4c)
add_executable(lz4c ${LZ4_CLI_SOURCES})
set_target_properties(lz4c PROPERTIES COMPILE_DEFINITIONS "ENABLE_LZ4C_LEGACY_OPTIONS")
if (BUILD_STATIC_LIBS)
target_link_libraries(lz4c ${LZ4_LINK_LIBRARY})
endif()
endif()
# Extra warning flags
include (CheckCCompilerFlag)
foreach (flag
# GCC-style
-Wall
-Wextra
-Wundef
-Wcast-qual
-Wcast-align
-Wshadow
-Wswitch-enum
-Wdeclaration-after-statement
-Wstrict-prototypes
-Wpointer-arith
# MSVC-style
/W4)
# Because https://gcc.gnu.org/wiki/FAQ#wnowarning
string(REGEX REPLACE "\\-Wno\\-(.+)" "-W\\1" flag_to_test "${flag}")
string(REGEX REPLACE "[^a-zA-Z0-9]+" "_" test_name "CFLAG_${flag_to_test}")
check_c_compiler_flag("${ADD_COMPILER_FLAGS_PREPEND} ${flag_to_test}" ${test_name})
if(${test_name})
set(CMAKE_C_FLAGS "${flag} ${CMAKE_C_FLAGS}")
endif()
unset(test_name)
unset(flag_to_test)
endforeach (flag)
if(NOT LZ4_BUNDLED_MODE)
include(GNUInstallDirs)
install(TARGETS ${LZ4_PROGRAMS_BUILT}
BUNDLE DESTINATION "${CMAKE_INSTALL_BINDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(TARGETS ${LZ4_LIBRARIES_BUILT}
EXPORT lz4Targets
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(FILES
"${LZ4_LIB_SOURCE_DIR}/lz4.h"
"${LZ4_LIB_SOURCE_DIR}/lz4frame.h"
"${LZ4_LIB_SOURCE_DIR}/lz4hc.h"
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
install(FILES "${LZ4_PROG_SOURCE_DIR}/lz4.1"
DESTINATION "${CMAKE_INSTALL_MANDIR}/man1")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/liblz4.pc"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/lz4ConfigVersion.cmake"
VERSION ${LZ4_VERSION_STRING}
COMPATIBILITY SameMajorVersion)
set(LZ4_PKG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/cmake/lz4")
configure_package_config_file(
"${CMAKE_CURRENT_LIST_DIR}/lz4Config.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/lz4Config.cmake"
INSTALL_DESTINATION ${LZ4_PKG_INSTALLDIR})
export(EXPORT lz4Targets
FILE ${CMAKE_CURRENT_BINARY_DIR}/lz4Targets.cmake
NAMESPACE LZ4::)
install(EXPORT lz4Targets
FILE lz4Targets.cmake
NAMESPACE LZ4::
DESTINATION ${LZ4_PKG_INSTALLDIR})
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/lz4Config.cmake
${CMAKE_CURRENT_BINARY_DIR}/lz4ConfigVersion.cmake
DESTINATION ${LZ4_PKG_INSTALLDIR})
# install lz4cat and unlz4 symlinks on *nix
if(UNIX AND LZ4_BUILD_CLI)
install(CODE "
foreach(f lz4cat unlz4)
set(dest \"\$ENV{DESTDIR}${CMAKE_INSTALL_FULL_BINDIR}/\${f}\")
message(STATUS \"Symlinking: \${dest} -> lz4\")
execute_process(
COMMAND \"${CMAKE_COMMAND}\" -E create_symlink lz4 \"\${dest}\")
endforeach()
")
# create manpage aliases
foreach(f lz4cat unlz4)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/${f}.1" ".so man1/lz4.1\n")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${f}.1"
DESTINATION "${CMAKE_INSTALL_MANDIR}/man1")
endforeach()
endif(UNIX AND LZ4_BUILD_CLI)
endif(NOT LZ4_BUNDLED_MODE)
# pkg-config
set(PREFIX "${CMAKE_INSTALL_PREFIX}")
if("${CMAKE_INSTALL_FULL_LIBDIR}" STREQUAL "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
set(LIBDIR "\${prefix}/${CMAKE_INSTALL_LIBDIR}")
else()
set(LIBDIR "${CMAKE_INSTALL_FULL_LIBDIR}")
endif()
if("${CMAKE_INSTALL_FULL_INCLUDEDIR}" STREQUAL "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}")
set(INCLUDEDIR "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
else()
set(INCLUDEDIR "${CMAKE_INSTALL_FULL_INCLUDEDIR}")
endif()
# for liblz4.pc substitution
set(VERSION ${LZ4_VERSION_STRING})
configure_file(${LZ4_LIB_SOURCE_DIR}/liblz4.pc.in liblz4.pc @ONLY)

View File

@@ -0,0 +1,2 @@
@PACKAGE_INIT@
include( "${CMAKE_CURRENT_LIST_DIR}/lz4Targets.cmake" )