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This commit is contained in:
488
Telegram/lib_lottie/lottie/details/lottie_frame_renderer.cpp
Normal file
488
Telegram/lib_lottie/lottie/details/lottie_frame_renderer.cpp
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@@ -0,0 +1,488 @@
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// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#include "lottie/details/lottie_frame_renderer.h"
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#include "lottie/lottie_player.h"
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#include "lottie/lottie_animation.h"
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#include "lottie/details/lottie_frame_provider.h"
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#include "ui/image/image_prepare.h"
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#include "base/flat_map.h"
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#include "base/assertion.h"
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#include <QPainter>
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#include <rlottie.h>
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#include <range/v3/algorithm/find.hpp>
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#include <range/v3/algorithm/count_if.hpp>
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namespace Lottie {
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namespace {
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std::weak_ptr<FrameRenderer> GlobalInstance;
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} // namespace
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class FrameRendererObject final {
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public:
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explicit FrameRendererObject(
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crl::weak_on_queue<FrameRendererObject> weak);
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void append(
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std::unique_ptr<SharedState> entry,
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const FrameRequest &request);
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void frameShown();
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void updateFrameRequest(
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not_null<SharedState*> entry,
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const FrameRequest &request);
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void remove(not_null<SharedState*> entry);
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private:
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struct Entry {
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std::unique_ptr<SharedState> state;
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FrameRequest request;
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};
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static not_null<SharedState*> StateFromEntry(const Entry &entry) {
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return entry.state.get();
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}
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void queueGenerateFrames();
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void generateFrames();
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crl::weak_on_queue<FrameRendererObject> _weak;
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std::vector<Entry> _entries;
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bool _queued = false;
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};
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[[nodiscard]] bool GoodForRequest(
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const QImage &image,
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const FrameRequest &request) {
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if (request.box.isEmpty()) {
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return true;
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} else if (request.colored.alpha() != 0 || request.mirrorHorizontal) {
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return false;
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}
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const auto size = image.size();
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return (request.box.width() == size.width())
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|| (request.box.height() == size.height());
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}
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[[nodiscard]] QImage PrepareByRequest(
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const QImage &original,
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const FrameRequest &request,
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int sizeRounding,
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QImage storage) {
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Expects(!request.box.isEmpty());
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const auto size = request.size(
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original.size(),
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sizeRounding);
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if (!GoodStorageForFrame(storage, size)) {
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storage = CreateFrameStorage(size);
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}
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storage.fill(Qt::transparent);
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{
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QPainter p(&storage);
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p.setRenderHint(QPainter::Antialiasing);
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p.setRenderHint(QPainter::SmoothPixmapTransform);
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p.drawImage(QRect(QPoint(), size), original);
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}
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if (request.mirrorHorizontal) {
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storage = std::move(storage).mirrored(true, false);
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}
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if (request.colored.alpha() != 0) {
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storage = Images::Colored(std::move(storage), request.colored);
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}
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return storage;
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}
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QImage PrepareFrameByRequest(
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not_null<Frame*> frame,
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bool useExistingPrepared = false) {
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Expects(!frame->original.isNull());
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if (GoodForRequest(frame->original, frame->request)) {
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return frame->original;
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} else if (frame->prepared.isNull() || !useExistingPrepared) {
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frame->prepared = PrepareByRequest(
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frame->original,
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frame->request,
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frame->sizeRounding,
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std::move(frame->prepared));
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}
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return frame->prepared;
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}
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FrameRendererObject::FrameRendererObject(
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crl::weak_on_queue<FrameRendererObject> weak)
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: _weak(std::move(weak)) {
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}
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void FrameRendererObject::append(
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std::unique_ptr<SharedState> state,
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const FrameRequest &request) {
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_entries.push_back({ std::move(state), request });
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queueGenerateFrames();
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}
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void FrameRendererObject::frameShown() {
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queueGenerateFrames();
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}
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void FrameRendererObject::updateFrameRequest(
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not_null<SharedState*> entry,
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const FrameRequest &request) {
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const auto i = ranges::find(_entries, entry, &StateFromEntry);
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Assert(i != end(_entries));
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i->request = request;
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}
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void FrameRendererObject::remove(not_null<SharedState*> entry) {
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const auto i = ranges::find(_entries, entry, &StateFromEntry);
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Assert(i != end(_entries));
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_entries.erase(i);
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}
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void FrameRendererObject::generateFrames() {
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auto players = base::flat_map<Player*, base::weak_ptr<Player>>();
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const auto renderOne = [&](const Entry &entry) {
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const auto result = entry.state->renderNextFrame(entry.request);
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if (const auto player = result.notify.get()) {
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players.emplace(player, result.notify);
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}
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return result.rendered;
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};
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const auto rendered = ranges::count_if(_entries, renderOne);
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if (rendered) {
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if (!players.empty()) {
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crl::on_main([players = std::move(players)] {
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for (const auto &[player, weak] : players) {
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if (weak) {
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weak->checkStep();
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}
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}
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});
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}
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queueGenerateFrames();
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}
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}
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void FrameRendererObject::queueGenerateFrames() {
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if (_queued) {
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return;
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}
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_queued = true;
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_weak.with([](FrameRendererObject &that) {
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that._queued = false;
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that.generateFrames();
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});
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}
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SharedState::SharedState(
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std::shared_ptr<FrameProvider> provider,
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const FrameRequest &request)
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: _provider(std::move(provider)) {
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if (_provider->valid()) {
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init(_provider->construct(_token, request), request);
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}
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}
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int SharedState::sizeRounding() const {
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return _provider->sizeRounding();
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}
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void SharedState::init(QImage cover, const FrameRequest &request) {
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Expects(!initialized());
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_frames[0].request = request;
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_frames[0].sizeRounding = sizeRounding();
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_frames[0].original = std::move(cover);
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_framesCount = _provider->information().framesCount;
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}
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void SharedState::start(
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not_null<Player*> owner,
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crl::time started,
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crl::time delay,
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int skippedFrames) {
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_owner = owner;
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_started = started;
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_delay = delay;
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_skippedFrames = skippedFrames;
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_counter.store(0, std::memory_order_release);
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}
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bool IsRendered(not_null<const Frame*> frame) {
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return (frame->displayed == kTimeUnknown);
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}
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void SharedState::renderNextFrame(
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not_null<Frame*> frame,
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const FrameRequest &request) {
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if (!_framesCount) {
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return;
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}
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const auto rendered = _provider->render(
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_token,
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frame->original,
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request,
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(++_frameIndex) % _framesCount);
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if (!rendered) {
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return;
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}
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frame->request = request;
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frame->sizeRounding = sizeRounding();
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PrepareFrameByRequest(frame);
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frame->index = _frameIndex;
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frame->displayed = kTimeUnknown;
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}
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auto SharedState::renderNextFrame(const FrameRequest &request)
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-> RenderResult {
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const auto prerender = [&](int index) -> RenderResult {
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const auto frame = getFrame(index);
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const auto next = getFrame((index + 1) % kFramesCount);
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if (!IsRendered(frame)) {
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renderNextFrame(frame, request);
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return { IsRendered(frame) };
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} else if (!IsRendered(next)) {
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renderNextFrame(next, request);
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return { IsRendered(next) };
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}
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return { false };
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};
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const auto present = [&](int counter, int index) -> RenderResult {
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const auto frame = getFrame(index);
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if (!IsRendered(frame)) {
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renderNextFrame(frame, request);
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if (!IsRendered(frame)) {
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return { false };
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}
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}
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frame->display = countFrameDisplayTime(frame->index);
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// Release this frame to the main thread for rendering.
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_counter.store(
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(counter + 1) % (2 * kFramesCount),
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std::memory_order_release);
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return { true, _owner };
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};
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switch (counter()) {
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case 0: return present(0, 1);
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case 1: return prerender(2);
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case 2: return present(2, 2);
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case 3: return prerender(3);
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case 4: return present(4, 3);
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case 5: return prerender(0);
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case 6: return present(6, 0);
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case 7: return prerender(1);
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}
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Unexpected("Counter value in Lottie::SharedState::renderNextFrame.");
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}
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crl::time SharedState::countFrameDisplayTime(int index) const {
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const auto rate = _provider->information().frameRate;
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return _started
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+ _delay
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+ crl::time(1000) * (_skippedFrames + index) / rate;
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}
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int SharedState::counter() const {
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return _counter.load(std::memory_order_acquire);
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}
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bool SharedState::initialized() const {
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return (counter() != kCounterUninitialized);
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}
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not_null<Frame*> SharedState::getFrame(int index) {
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Expects(index >= 0 && index < kFramesCount);
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return &_frames[index];
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}
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not_null<const Frame*> SharedState::getFrame(int index) const {
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Expects(index >= 0 && index < kFramesCount);
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return &_frames[index];
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}
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Information SharedState::information() const {
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return _provider->information();
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}
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not_null<Frame*> SharedState::frameForPaint() {
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const auto result = getFrame(counter() / 2);
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Assert(!result->original.isNull());
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Assert(result->displayed != kTimeUnknown);
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return result;
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}
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int SharedState::framesCount() const {
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return _framesCount;
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}
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crl::time SharedState::nextFrameDisplayTime() const {
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const auto frameDisplayTime = [&](int counter) {
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const auto next = (counter + 1) % (2 * kFramesCount);
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const auto index = next / 2;
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const auto frame = getFrame(index);
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if (frame->displayed != kTimeUnknown) {
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// Frame already displayed, but not yet shown.
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return kFrameDisplayTimeAlreadyDone;
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}
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Assert(IsRendered(frame));
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Assert(frame->display != kTimeUnknown);
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return frame->display;
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};
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switch (counter()) {
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case 0: return kTimeUnknown;
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case 1: return frameDisplayTime(1);
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case 2: return kTimeUnknown;
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case 3: return frameDisplayTime(3);
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case 4: return kTimeUnknown;
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case 5: return frameDisplayTime(5);
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case 6: return kTimeUnknown;
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case 7: return frameDisplayTime(7);
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}
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Unexpected("Counter value in VideoTrack::Shared::nextFrameDisplayTime.");
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}
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void SharedState::addTimelineDelay(crl::time delayed, int skippedFrames) {
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if (!delayed && !skippedFrames) {
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return;
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}
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const auto recountCurrentFrame = [&](int counter) {
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_delay += delayed;
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_skippedFrames += skippedFrames;
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const auto next = (counter + 1) % (2 * kFramesCount);
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const auto index = next / 2;
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const auto frame = getFrame(index);
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if (frame->displayed != kTimeUnknown) {
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// Frame already displayed.
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return;
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}
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Assert(IsRendered(frame));
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Assert(frame->display != kTimeUnknown);
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frame->display = countFrameDisplayTime(frame->index);
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};
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switch (counter()) {
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case 0: Unexpected("Value 0 in SharedState::addTimelineDelay.");
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case 1: return recountCurrentFrame(1);
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case 2: Unexpected("Value 2 in SharedState::addTimelineDelay.");
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case 3: return recountCurrentFrame(3);
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case 4: Unexpected("Value 4 in SharedState::addTimelineDelay.");
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case 5: return recountCurrentFrame(5);
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case 6: Unexpected("Value 6 in SharedState::addTimelineDelay.");
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case 7: return recountCurrentFrame(7);
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}
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Unexpected("Counter value in VideoTrack::Shared::nextFrameDisplayTime.");
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}
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void SharedState::markFrameDisplayed(crl::time now) {
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const auto mark = [&](int counter) {
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const auto next = (counter + 1) % (2 * kFramesCount);
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const auto index = next / 2;
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const auto frame = getFrame(index);
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if (frame->displayed == kTimeUnknown) {
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frame->displayed = now;
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}
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};
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switch (counter()) {
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case 0: Unexpected("Value 0 in SharedState::markFrameDisplayed.");
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case 1: return mark(1);
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case 2: Unexpected("Value 2 in SharedState::markFrameDisplayed.");
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case 3: return mark(3);
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case 4: Unexpected("Value 4 in SharedState::markFrameDisplayed.");
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case 5: return mark(5);
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case 6: Unexpected("Value 6 in SharedState::markFrameDisplayed.");
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case 7: return mark(7);
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}
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Unexpected("Counter value in Lottie::SharedState::markFrameDisplayed.");
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}
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bool SharedState::markFrameShown() {
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const auto jump = [&](int counter) {
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const auto next = (counter + 1) % (2 * kFramesCount);
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const auto index = next / 2;
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const auto frame = getFrame(index);
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if (frame->displayed == kTimeUnknown) {
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return false;
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}
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_counter.store(
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next,
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std::memory_order_release);
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return true;
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};
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switch (counter()) {
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case 0: return false;
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case 1: return jump(1);
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case 2: return false;
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case 3: return jump(3);
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case 4: return false;
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case 5: return jump(5);
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case 6: return false;
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case 7: return jump(7);
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}
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Unexpected("Counter value in Lottie::SharedState::markFrameShown.");
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}
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SharedState::~SharedState() = default;
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std::shared_ptr<FrameRenderer> FrameRenderer::CreateIndependent() {
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return std::make_shared<FrameRenderer>();
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}
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std::shared_ptr<FrameRenderer> FrameRenderer::Instance() {
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if (auto result = GlobalInstance.lock()) {
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return result;
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}
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auto result = CreateIndependent();
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GlobalInstance = result;
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return result;
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}
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void FrameRenderer::append(
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std::unique_ptr<SharedState> entry,
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const FrameRequest &request) {
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_wrapped.with([=, entry = std::move(entry)](
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FrameRendererObject &unwrapped) mutable {
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unwrapped.append(std::move(entry), request);
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});
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}
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void FrameRenderer::frameShown() {
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_wrapped.with([=](FrameRendererObject &unwrapped) {
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unwrapped.frameShown();
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});
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}
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void FrameRenderer::updateFrameRequest(
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not_null<SharedState*> entry,
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const FrameRequest &request) {
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_wrapped.with([=](FrameRendererObject &unwrapped) {
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unwrapped.updateFrameRequest(entry, request);
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});
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}
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void FrameRenderer::remove(not_null<SharedState*> entry) {
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_wrapped.with([=](FrameRendererObject &unwrapped) {
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unwrapped.remove(entry);
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});
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}
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||||
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||||
} // namespace Lottie
|
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Reference in New Issue
Block a user