init
Some checks failed
Docker. / Ubuntu (push) Has been cancelled
User-agent updater. / User-agent (push) Failing after 15s
Lock Threads / lock (push) Failing after 10s
Waiting for answer. / waiting-for-answer (push) Failing after 22s
Needs user action. / needs-user-action (push) Failing after 8s
Can't reproduce. / cant-reproduce (push) Failing after 8s
Close stale issues and PRs / stale (push) Has been cancelled
Some checks failed
Docker. / Ubuntu (push) Has been cancelled
User-agent updater. / User-agent (push) Failing after 15s
Lock Threads / lock (push) Failing after 10s
Waiting for answer. / waiting-for-answer (push) Failing after 22s
Needs user action. / needs-user-action (push) Failing after 8s
Can't reproduce. / cant-reproduce (push) Failing after 8s
Close stale issues and PRs / stale (push) Has been cancelled
This commit is contained in:
123
Telegram/lib_ui/ui/effects/radial_animation.h
Normal file
123
Telegram/lib_ui/ui/effects/radial_animation.h
Normal file
@@ -0,0 +1,123 @@
|
||||
// This file is part of Desktop App Toolkit,
|
||||
// a set of libraries for developing nice desktop applications.
|
||||
//
|
||||
// For license and copyright information please follow this link:
|
||||
// https://github.com/desktop-app/legal/blob/master/LEGAL
|
||||
//
|
||||
#pragma once
|
||||
|
||||
#include "ui/effects/animations.h"
|
||||
|
||||
namespace style {
|
||||
struct InfiniteRadialAnimation;
|
||||
} // namespace style
|
||||
|
||||
namespace Ui {
|
||||
|
||||
struct RadialState {
|
||||
static const int kFull;
|
||||
|
||||
float64 shown = 0.;
|
||||
int arcFrom = 0;
|
||||
int arcLength = kFull;
|
||||
};
|
||||
|
||||
class RadialAnimation {
|
||||
public:
|
||||
template <typename Callback>
|
||||
RadialAnimation(Callback &&callback);
|
||||
|
||||
[[nodiscard]] float64 opacity() const {
|
||||
return _opacity;
|
||||
}
|
||||
[[nodiscard]] bool animating() const {
|
||||
return _animation.animating();
|
||||
}
|
||||
|
||||
void start(float64 prg);
|
||||
bool update(float64 prg, bool finished, crl::time ms);
|
||||
void stop();
|
||||
|
||||
void draw(
|
||||
QPainter &p,
|
||||
const QRectF &inner,
|
||||
float64 thickness,
|
||||
style::color color) const;
|
||||
|
||||
[[nodiscard]] RadialState computeState() const;
|
||||
|
||||
private:
|
||||
crl::time _firstStart = 0;
|
||||
crl::time _lastStart = 0;
|
||||
crl::time _lastTime = 0;
|
||||
float64 _opacity = 0.;
|
||||
anim::value _arcEnd;
|
||||
anim::value _arcStart;
|
||||
Ui::Animations::Basic _animation;
|
||||
bool _finished = false;
|
||||
|
||||
};
|
||||
|
||||
template <typename Callback>
|
||||
inline RadialAnimation::RadialAnimation(Callback &&callback)
|
||||
: _arcStart(0, RadialState::kFull)
|
||||
, _animation(std::forward<Callback>(callback)) {
|
||||
}
|
||||
|
||||
|
||||
class InfiniteRadialAnimation {
|
||||
public:
|
||||
template <typename Callback>
|
||||
InfiniteRadialAnimation(
|
||||
Callback &&callback,
|
||||
const style::InfiniteRadialAnimation &st);
|
||||
|
||||
[[nodiscard]] bool animating() const {
|
||||
return _workStarted && (!_workFinished || _workFinished > crl::now());
|
||||
}
|
||||
|
||||
void start(crl::time skip = 0);
|
||||
void stop(anim::type animated = anim::type::normal);
|
||||
|
||||
void draw(
|
||||
QPainter &p,
|
||||
QPoint position,
|
||||
int outerWidth);
|
||||
void draw(
|
||||
QPainter &p,
|
||||
QPoint position,
|
||||
QSize size,
|
||||
int outerWidth);
|
||||
|
||||
static void Draw(
|
||||
QPainter &p,
|
||||
const RadialState &state,
|
||||
QPoint position,
|
||||
QSize size,
|
||||
int outerWidth,
|
||||
QPen pen,
|
||||
int thickness);
|
||||
|
||||
[[nodiscard]] RadialState computeState();
|
||||
|
||||
private:
|
||||
void init();
|
||||
|
||||
const style::InfiniteRadialAnimation &_st;
|
||||
crl::time _workStarted = 0;
|
||||
crl::time _workFinished = 0;
|
||||
Ui::Animations::Basic _animation;
|
||||
rpl::lifetime _lifetime;
|
||||
|
||||
};
|
||||
|
||||
template <typename Callback>
|
||||
inline InfiniteRadialAnimation::InfiniteRadialAnimation(
|
||||
Callback &&callback,
|
||||
const style::InfiniteRadialAnimation &st)
|
||||
: _st(st)
|
||||
, _animation(std::forward<Callback>(callback)) {
|
||||
init();
|
||||
}
|
||||
|
||||
} // namespace Ui
|
||||
Reference in New Issue
Block a user