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101
Telegram/lib_ui/ui/wrap/table_layout.h
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101
Telegram/lib_ui/ui/wrap/table_layout.h
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// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "base/object_ptr.h"
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#include "ui/rp_widget.h"
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namespace style {
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struct Table;
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} // namespace style
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namespace st {
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extern const style::Table &defaultTable;
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} // namespace st
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namespace Ui {
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class TableLayout : public RpWidget {
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public:
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TableLayout(QWidget *parent, const style::Table &st = st::defaultTable);
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~TableLayout();
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[[nodiscard]] const style::Table &st() const {
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return _st;
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}
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[[nodiscard]] int rowsCount() const {
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return _rows.size();
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}
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[[nodiscard]] not_null<RpWidget*> labelAt(int index) const {
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Expects(index >= 0 && index < rowsCount());
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return _rows[index].label.data();
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}
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[[nodiscard]] not_null<RpWidget*> valueAt(int index) const {
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Expects(index >= 0 && index < rowsCount());
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return _rows[index].value.data();
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}
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void insertRow(
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int atPosition,
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object_ptr<RpWidget> &&label,
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object_ptr<RpWidget> &&value,
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const style::margins &labelMargin = style::margins(),
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const style::margins &valueMargin = style::margins());
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void addRow(
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object_ptr<RpWidget> &&label,
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object_ptr<RpWidget> &&value,
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const style::margins &labelMargin = style::margins(),
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const style::margins &valueMargin = style::margins()) {
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insertRow(
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rowsCount(),
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std::move(label),
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std::move(value),
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labelMargin,
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valueMargin);
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}
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void clear();
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protected:
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void paintEvent(QPaintEvent *e) override;
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int resizeGetHeight(int newWidth) override;
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void visibleTopBottomUpdated(
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int visibleTop,
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int visibleBottom) override;
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private:
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struct Row {
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object_ptr<RpWidget> label;
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object_ptr<RpWidget> value;
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style::margins labelMargin;
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style::margins valueMargin;
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mutable int top = 0;
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};
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[[nodiscard]] int rowVerticalSkip(const Row &row) const;
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void childHeightUpdated(RpWidget *child);
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void removeChild(RpWidget *child);
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void updateRowGeometry(const Row &row, int width, int top) const;
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void updateRowPosition(const Row &row, int width, int top) const;
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const style::Table &_st;
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std::vector<Row> _rows;
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int _valueLeft = 0;
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bool _inResize = false;
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rpl::lifetime _rowsLifetime;
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};
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} // namespace Ui
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