// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #pragma once #include "webrtc/webrtc_device_common.h" #include #include #include #include #include #include #include namespace rtc { class Thread; } // namespace rtc namespace Webrtc::details { struct DeviceResolvedIds { QMutex mutex; DeviceResolvedId playback{ .type = DeviceType::Playback }; DeviceResolvedId capture{ .type = DeviceType::Capture }; }; class AudioDeviceOpenAL : public webrtc::AudioDeviceModule { public: explicit AudioDeviceOpenAL(webrtc::TaskQueueFactory *taskQueueFactory); ~AudioDeviceOpenAL(); [[nodiscard]] Fn setDeviceIdCallback(); int32_t ActiveAudioLayer(AudioLayer *audioLayer) const override; int32_t RegisterAudioCallback( webrtc::AudioTransport *audioCallback) override; // Main initialization and termination int32_t Init() override; int32_t Terminate() override; bool Initialized() const override; // Device enumeration int16_t PlayoutDevices() override; int16_t RecordingDevices() override; int32_t PlayoutDeviceName(uint16_t index, char name[webrtc::kAdmMaxDeviceNameSize], char guid[webrtc::kAdmMaxGuidSize]) override; int32_t RecordingDeviceName(uint16_t index, char name[webrtc::kAdmMaxDeviceNameSize], char guid[webrtc::kAdmMaxGuidSize]) override; // Device selection int32_t SetPlayoutDevice(uint16_t index) override; int32_t SetPlayoutDevice(WindowsDeviceType device) override; int32_t SetRecordingDevice(uint16_t index) override; int32_t SetRecordingDevice(WindowsDeviceType device) override; // Audio transport initialization int32_t PlayoutIsAvailable(bool *available) override; int32_t InitPlayout() override; bool PlayoutIsInitialized() const override; int32_t RecordingIsAvailable(bool *available) override; int32_t InitRecording() override; bool RecordingIsInitialized() const override; // Audio transport control int32_t StartPlayout() override; int32_t StopPlayout() override; bool Playing() const override; int32_t StartRecording() override; int32_t StopRecording() override; bool Recording() const override; // Audio mixer initialization int32_t InitSpeaker() override; bool SpeakerIsInitialized() const override; int32_t InitMicrophone() override; bool MicrophoneIsInitialized() const override; // Speaker volume controls int32_t SpeakerVolumeIsAvailable(bool *available) override; int32_t SetSpeakerVolume(uint32_t volume) override; int32_t SpeakerVolume(uint32_t *volume) const override; int32_t MaxSpeakerVolume(uint32_t *maxVolume) const override; int32_t MinSpeakerVolume(uint32_t *minVolume) const override; // Microphone volume controls int32_t MicrophoneVolumeIsAvailable(bool *available) override; int32_t SetMicrophoneVolume(uint32_t volume) override; int32_t MicrophoneVolume(uint32_t *volume) const override; int32_t MaxMicrophoneVolume(uint32_t *maxVolume) const override; int32_t MinMicrophoneVolume(uint32_t *minVolume) const override; // Microphone mute control int32_t MicrophoneMuteIsAvailable(bool *available) override; int32_t SetMicrophoneMute(bool enable) override; int32_t MicrophoneMute(bool *enabled) const override; // Speaker mute control int32_t SpeakerMuteIsAvailable(bool *available) override; int32_t SetSpeakerMute(bool enable) override; int32_t SpeakerMute(bool *enabled) const override; // Stereo support int32_t StereoPlayoutIsAvailable(bool *available) const override; int32_t SetStereoPlayout(bool enable) override; int32_t StereoPlayout(bool *enabled) const override; int32_t StereoRecordingIsAvailable(bool *available) const override; int32_t SetStereoRecording(bool enable) override; int32_t StereoRecording(bool *enabled) const override; // Delay information and control int32_t PlayoutDelay(uint16_t *delayMS) const override; // Only supported on Android. bool BuiltInAECIsAvailable() const override; bool BuiltInAGCIsAvailable() const override; bool BuiltInNSIsAvailable() const override; // Enables the built-in audio effects. Only supported on Android. int32_t EnableBuiltInAEC(bool enable) override; int32_t EnableBuiltInAGC(bool enable) override; int32_t EnableBuiltInNS(bool enable) override; private: struct Data; struct ExactQueuedTime { crl::time now = 0; crl::time queued = 0; }; template std::invoke_result_t sync(Callback &&callback); void openRecordingDevice(); void openPlayoutDevice(); void closeRecordingDevice(); // NB! stopPlayingOnThread should be called before this, // to clear the thread local context and event callback. void closePlayoutDevice(); int restartPlayout(); int restartRecording(); void restartRecordingQueued(); void restartPlayoutQueued(); void ensureThreadStarted(); void startCaptureOnThread(); void stopCaptureOnThread(); void startPlayingOnThread(); // NB! closePlayoutDevice should be called after this, so that next time // we start playing, we set the thread local context and event callback. void stopPlayingOnThread(); void processData(); void processRecordingData(); void processPlayoutData(); bool processRecordedPart(bool firstInCycle); void clearProcessedBuffers(); bool clearProcessedBuffer(); void unqueueAllBuffers(); void handleEvent( ALenum eventType, ALuint object, ALuint param, ALsizei length, const ALchar *message); [[nodiscard]] crl::time countExactQueuedMsForLatency( crl::time now, bool playing); [[nodiscard]] crl::time queryRecordingLatencyMs(); rtc::Thread *_thread = nullptr; webrtc::AudioDeviceBuffer _audioDeviceBuffer; std::unique_ptr _data; std::shared_ptr _deviceResolvedIds; ALCdevice *_playoutDevice = nullptr; ALCcontext *_playoutContext = nullptr; crl::time _playoutLatency = 0; int _playoutChannels = 2; bool _playoutInitialized = false; bool _playoutFailed = false; ALCdevice *_recordingDevice = nullptr; crl::time _recordingLatency = 0; bool _recordingInitialized = false; bool _recordingFailed = false; bool _speakerInitialized = false; bool _microphoneInitialized = false; bool _initialized = false; }; } // namespace Webrtc::details