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146 lines
3.0 KiB
C++
146 lines
3.0 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "base/binary_guard.h"
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#include <crl/crl_time.h>
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#include <crl/crl_object_on_queue.h>
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#include <QtCore/QThread>
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namespace base {
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namespace details {
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class TimerObject;
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class TimerObjectWrap {
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public:
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explicit TimerObjectWrap(Fn<void()> adjust);
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~TimerObjectWrap();
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void call(
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crl::time timeout,
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Qt::TimerType type,
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FnMut<void()> method);
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void cancel();
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private:
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void sendEvent(std::unique_ptr<QEvent> event);
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std::unique_ptr<TimerObject> _value;
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};
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} // namespace details
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class ConcurrentTimerEnvironment {
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public:
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ConcurrentTimerEnvironment();
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~ConcurrentTimerEnvironment();
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std::unique_ptr<details::TimerObject> createTimer(Fn<void()> adjust);
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static void Adjust();
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private:
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void acquire();
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void release();
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void adjustTimers();
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QThread _thread;
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QObject _adjuster;
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};
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class ConcurrentTimer {
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public:
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explicit ConcurrentTimer(
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Fn<void(FnMut<void()>)> runner,
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Fn<void()> callback = nullptr);
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template <typename Policy, typename Object>
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explicit ConcurrentTimer(
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crl::details::weak_async<Policy, Object> weak,
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Fn<void()> callback = nullptr);
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static Qt::TimerType DefaultType(crl::time timeout) {
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constexpr auto kThreshold = crl::time(1000);
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return (timeout > kThreshold) ? Qt::CoarseTimer : Qt::PreciseTimer;
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}
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void setCallback(Fn<void()> callback) {
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_callback = std::move(callback);
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}
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void callOnce(crl::time timeout) {
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callOnce(timeout, DefaultType(timeout));
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}
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void callEach(crl::time timeout) {
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callEach(timeout, DefaultType(timeout));
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}
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void callOnce(crl::time timeout, Qt::TimerType type) {
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start(timeout, type, Repeat::SingleShot);
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}
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void callEach(crl::time timeout, Qt::TimerType type) {
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start(timeout, type, Repeat::Interval);
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}
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bool isActive() const {
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return _running.alive();
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}
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void cancel();
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crl::time remainingTime() const;
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private:
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enum class Repeat : unsigned {
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Interval = 0,
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SingleShot = 1,
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};
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Fn<void()> createAdjuster();
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void start(crl::time timeout, Qt::TimerType type, Repeat repeat);
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void adjust();
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void cancelAndSchedule(int timeout);
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void setTimeout(crl::time timeout);
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int timeout() const;
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void timerEvent();
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void setRepeat(Repeat repeat) {
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_repeat = static_cast<unsigned>(repeat);
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}
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Repeat repeat() const {
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return static_cast<Repeat>(_repeat);
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}
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Fn<void(FnMut<void()>)> _runner;
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std::shared_ptr<bool> _guard; // Must be before _object.
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details::TimerObjectWrap _object;
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Fn<void()> _callback;
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base::binary_guard _running;
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crl::time _next = 0;
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int _timeout = 0;
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Qt::TimerType _type : 2;
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bool _adjusted : 1 = false;
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unsigned _repeat : 1 = 0;
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};
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template <typename Policy, typename Object>
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ConcurrentTimer::ConcurrentTimer(
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crl::details::weak_async<Policy, Object> weak,
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Fn<void()> callback)
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: ConcurrentTimer(weak.runner(), std::move(callback)) {
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}
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} // namespace base
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