Some checks failed
Docker. / Ubuntu (push) Has been cancelled
User-agent updater. / User-agent (push) Failing after 15s
Lock Threads / lock (push) Failing after 10s
Waiting for answer. / waiting-for-answer (push) Failing after 22s
Close stale issues and PRs / stale (push) Successful in 13s
Needs user action. / needs-user-action (push) Failing after 8s
Can't reproduce. / cant-reproduce (push) Failing after 8s
95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
// This file is part of Desktop App Toolkit,
|
|
// a set of libraries for developing nice desktop applications.
|
|
//
|
|
// For license and copyright information please follow this link:
|
|
// https://github.com/desktop-app/legal/blob/master/LEGAL
|
|
//
|
|
#pragma once
|
|
|
|
#include "lottie/lottie_common.h"
|
|
#include "base/weak_ptr.h"
|
|
|
|
#include <QtGui/QImage>
|
|
#include <variant>
|
|
|
|
class QString;
|
|
class QByteArray;
|
|
|
|
namespace rlottie {
|
|
class Animation;
|
|
} // namespace rlottie
|
|
|
|
namespace Lottie {
|
|
|
|
class Player;
|
|
class SharedState;
|
|
class FrameRenderer;
|
|
class FrameProvider;
|
|
|
|
std::shared_ptr<FrameRenderer> MakeFrameRenderer();
|
|
|
|
QImage ReadThumbnail(const QByteArray &content);
|
|
|
|
namespace details {
|
|
|
|
using InitData = std::variant<std::unique_ptr<SharedState>, Error>;
|
|
|
|
} // namespace details
|
|
|
|
class Animation final : public base::has_weak_ptr {
|
|
public:
|
|
struct FrameInfo {
|
|
QImage image;
|
|
int index = 0;
|
|
};
|
|
|
|
Animation(
|
|
not_null<Player*> player,
|
|
const QByteArray &content,
|
|
const FrameRequest &request,
|
|
Quality quality,
|
|
const ColorReplacements *replacements = nullptr);
|
|
Animation(
|
|
not_null<Player*> player,
|
|
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
|
|
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
|
|
const QByteArray &content,
|
|
const FrameRequest &request,
|
|
Quality quality,
|
|
const ColorReplacements *replacements = nullptr);
|
|
Animation( // Multi-cache version.
|
|
not_null<Player*> player,
|
|
int keysCount,
|
|
FnMut<void(int, FnMut<void(QByteArray &&)>)> get,
|
|
FnMut<void(int, QByteArray &&)> put, // Unknown thread.
|
|
const QByteArray &content,
|
|
const FrameRequest &request,
|
|
Quality quality,
|
|
const ColorReplacements *replacements = nullptr);
|
|
Animation( // Thread-safe version.
|
|
not_null<Player*> player,
|
|
std::shared_ptr<FrameProvider> provider,
|
|
const FrameRequest &request);
|
|
|
|
[[nodiscard]] bool ready() const;
|
|
[[nodiscard]] QImage frame() const;
|
|
[[nodiscard]] QImage frame(const FrameRequest &request) const;
|
|
[[nodiscard]] FrameInfo frameInfo(const FrameRequest &request) const;
|
|
[[nodiscard]] int frameIndex() const;
|
|
[[nodiscard]] int framesCount() const;
|
|
[[nodiscard]] Information information() const;
|
|
|
|
private:
|
|
void initDone(details::InitData &&data);
|
|
void parseDone(std::unique_ptr<SharedState> state);
|
|
void parseFailed(Error error);
|
|
|
|
const not_null<Player*> _player;
|
|
SharedState *_state = nullptr;
|
|
|
|
};
|
|
|
|
[[nodiscard]] std::optional<Error> ContentError(const QByteArray &content);
|
|
|
|
} // namespace Lottie
|