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68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "base/basic_types.h"
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#include <QtCore/QVector>
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namespace tl {
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template <typename Accumulator>
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struct Writer;
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template <typename bare>
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class boxed : public bare {
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public:
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using bare::bare;
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boxed() = default;
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boxed(const boxed<bare> &v) = default;
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boxed<bare> &operator=(const boxed<bare> &v) & = default;
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boxed(const bare &v) : bare(v) {
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}
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boxed<bare> &operator=(const bare &v) & {
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*((bare*)this) = v;
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return *this;
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}
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template <typename Prime>
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[[nodiscard]] bool read(const Prime *&from, const Prime *end, uint32 cons = 0) {
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if (!Reader<Prime>::Has(1, from, end)) {
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return false;
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}
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cons = Reader<Prime>::Get(from, end);
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return bare::read(from, end, cons);
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}
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template <typename Accumulator>
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void write(Accumulator &to) const {
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Writer<Accumulator>::Put(to, bare::type());
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bare::write(to);
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}
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using Unboxed = bare;
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};
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template <typename T>
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class boxed<boxed<T> > {
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using Unboxed = typename T::CantMakeBoxedBoxedType;
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};
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template <typename T>
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struct is_boxed : std::false_type {
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};
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template <typename T>
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struct is_boxed<boxed<T>> : std::true_type {
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};
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template <typename T>
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inline constexpr bool is_boxed_v = is_boxed<T>::value;
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} // namespace tl
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