53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/* $XConsortium: ListUiItem.hh /main/4 1996/04/21 19:45:18 drk $ */
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/*
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*+SNOTICE
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*
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* RESTRICTED CONFIDENTIAL INFORMATION:
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*
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* The information in this document is subject to special
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* restrictions in a confidential disclosure agreement bertween
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* HP, IBM, Sun, USL, SCO and Univel. Do not distribute this
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* document outside HP, IBM, Sun, USL, SCO, or Univel wihtout
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* Sun's specific written approval. This documment and all copies
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* and derivative works thereof must be returned or destroyed at
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* Sun's request.
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*
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* Copyright 1993 Sun Microsystems, Inc. All rights reserved.
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*
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*+ENOTICE
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*/
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#include <stdlib.h>
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#include <X11/Intrinsic.h>
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#include "PropUi.hh"
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#ifndef _LISTUIITEM_HH
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#define _LISTUIITEM_HH
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// CLASS ListUiItem
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// derived class for prop sheet glue items for textfield
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///////////////////////////////////////////////////////////
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class ListUiItem : public PropUiItem {
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public:
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ListUiItem(Widget w, int source, char *search_key, DtVirtArray<char *> *alias_list);
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virtual ~ListUiItem(){;}; // we don't alloc any memory
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#ifdef DEAD_WOOD
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virtual int getType(){ return _LIST_ITEM; };
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virtual int getSource(){ return data_source; };
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#endif /* DEAD_WOOD */
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virtual void writeFromUiToSource();
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virtual void writeFromSourceToUi();
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virtual void AddDefaults();
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virtual void handleAddButtonPress(){;};
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virtual void handleChangeButtonPress(){;};
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virtual void handleDeleteButtonPress(){;};
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private:
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#ifdef DEAD_WOOD
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int data_source;
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#endif /* DEAD_WOOD */
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};
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#endif
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