Files
tdesktop/Telegram/lib_lottie/lottie/lottie_animation.cpp
allhaileris afb81b8278
Some checks failed
Docker. / Ubuntu (push) Has been cancelled
User-agent updater. / User-agent (push) Failing after 15s
Lock Threads / lock (push) Failing after 10s
Waiting for answer. / waiting-for-answer (push) Failing after 22s
Close stale issues and PRs / stale (push) Successful in 13s
Needs user action. / needs-user-action (push) Failing after 8s
Can't reproduce. / cant-reproduce (push) Failing after 8s
init
2026-02-16 15:50:16 +03:00

335 lines
8.4 KiB
C++

// This file is part of Desktop App Toolkit,
// a set of libraries for developing nice desktop applications.
//
// For license and copyright information please follow this link:
// https://github.com/desktop-app/legal/blob/master/LEGAL
//
#include "lottie/lottie_animation.h"
#include "lottie/details/lottie_frame_renderer.h"
#include "lottie/details/lottie_frame_provider_direct.h"
#include "lottie/lottie_player.h"
#include "ui/image/image_prepare.h"
#include "base/algorithm.h"
#include "base/assertion.h"
#include "base/variant.h"
#ifdef LOTTIE_USE_CACHE
#include "lottie/details/lottie_frame_provider_cached.h"
#include "lottie/details/lottie_frame_provider_cached_multi.h"
#endif // LOTTIE_USE_CACHE
#include <QFile>
#include <rlottie.h>
#include <crl/crl_async.h>
#include <crl/crl_on_main.h>
namespace Lottie {
namespace {
const auto kIdealSize = QSize(512, 512);
details::InitData CheckSharedState(std::unique_ptr<SharedState> state) {
Expects(state != nullptr);
auto information = state->information();
if (!information.frameRate
|| information.framesCount <= 0
|| information.size.isEmpty()) {
return Error::NotSupported;
}
return state;
}
details::InitData Init(
const QByteArray &content,
const FrameRequest &request,
Quality quality,
const ColorReplacements *replacements) {
if (const auto error = ContentError(content)) {
return *error;
}
auto provider = std::make_shared<FrameProviderDirect>(quality);
if (!provider->load(content, replacements)) {
return Error::ParseFailed;
}
return CheckSharedState(std::make_unique<SharedState>(
std::move(provider),
request.empty() ? FrameRequest{ kIdealSize } : request));
}
#ifdef LOTTIE_USE_CACHE
details::InitData Init(
const QByteArray &content,
FnMut<void(QByteArray &&cached)> put,
const QByteArray &cached,
const FrameRequest &request,
Quality quality,
const ColorReplacements *replacements) {
Expects(!request.empty());
if (const auto error = ContentError(content)) {
return *error;
}
auto provider = std::make_shared<FrameProviderCached>(
content,
std::move(put),
cached,
request,
quality,
replacements);
return provider->valid()
? CheckSharedState(std::make_unique<SharedState>(
std::move(provider),
request.empty() ? FrameRequest{ kIdealSize } : request))
: Error::ParseFailed;
}
details::InitData Init(
const QByteArray &content,
FnMut<void(int, QByteArray &&cached)> put,
std::vector<QByteArray> caches,
const FrameRequest &request,
Quality quality,
const ColorReplacements *replacements) {
Expects(!request.empty());
if (const auto error = ContentError(content)) {
return *error;
}
auto provider = std::make_shared<FrameProviderCachedMulti>(
content,
std::move(put),
std::move(caches),
request,
quality,
replacements);
return provider->valid()
? CheckSharedState(std::make_unique<SharedState>(
std::move(provider),
request.empty() ? FrameRequest{ kIdealSize } : request))
: Error::ParseFailed;
}
#endif // LOTTIE_USE_CACHE
details::InitData Init(
std::shared_ptr<FrameProvider> provider,
const FrameRequest &request) {
Expects(!request.empty());
return provider->valid()
? CheckSharedState(std::make_unique<SharedState>(
std::move(provider),
request.empty() ? FrameRequest{ kIdealSize } : request))
: Error::ParseFailed;
}
} // namespace
std::shared_ptr<FrameRenderer> MakeFrameRenderer() {
return FrameRenderer::CreateIndependent();
}
QImage ReadThumbnail(const QByteArray &content) {
return v::match(Init(content, FrameRequest(), Quality::High, nullptr), [](
const std::unique_ptr<SharedState> &state) {
return state->frameForPaint()->original;
}, [](Error) {
return QImage();
});
}
Animation::Animation(
not_null<Player*> player,
const QByteArray &content,
const FrameRequest &request,
Quality quality,
const ColorReplacements *replacements)
: _player(player) {
if (quality == Quality::Synchronous) {
initDone(Init(content, request, quality, replacements));
} else {
const auto weak = base::make_weak(this);
crl::async([=] {
auto result = Init(content, request, quality, replacements);
crl::on_main(weak, [=, data = std::move(result)]() mutable {
initDone(std::move(data));
});
});
}
}
Animation::Animation(
not_null<Player*> player,
FnMut<void(FnMut<void(QByteArray &&cached)>)> get, // Main thread.
FnMut<void(QByteArray &&cached)> put, // Unknown thread.
const QByteArray &content,
const FrameRequest &request,
Quality quality,
const ColorReplacements *replacements)
#ifdef LOTTIE_USE_CACHE
: _player(player) {
const auto weak = base::make_weak(this);
get([=, put = std::move(put)](QByteArray &&cached) mutable {
crl::async([=, put = std::move(put)]() mutable {
auto result = Init(
content,
std::move(put),
cached,
request,
quality,
replacements);
crl::on_main(weak, [=, data = std::move(result)]() mutable {
initDone(std::move(data));
});
});
});
#else // LOTTIE_USE_CACHE
: Animation(player, content, request, quality, replacements) {
#endif // LOTTIE_USE_CACHE
}
Animation::Animation(
not_null<Player*> player,
int keysCount,
FnMut<void(int, FnMut<void(QByteArray &&)>)> get,
FnMut<void(int, QByteArray &&cached)> put,
const QByteArray &content,
const FrameRequest &request,
Quality quality,
const ColorReplacements *replacements)
#ifdef LOTTIE_USE_CACHE
: _player(player) {
const auto weak = base::make_weak(this);
struct State {
std::atomic<int> left = 0;
std::vector<QByteArray> caches;
FnMut<void(int, QByteArray &&cached)> put;
};
const auto state = std::make_shared<State>();
state->left = keysCount;
state->put = std::move(put);
state->caches.resize(keysCount);
for (auto i = 0; i != keysCount; ++i) {
get(i, [=](QByteArray &&cached) {
state->caches[i] = std::move(cached);
if (--state->left) {
return;
}
crl::async([=] {
auto result = Init(
content,
std::move(state->put),
std::move(state->caches),
request,
quality,
replacements);
crl::on_main(weak, [=, data = std::move(result)]() mutable {
initDone(std::move(data));
});
});
});
}
#else // LOTTIE_USE_CACHE
: Animation(player, content, request, quality, replacements) {
#endif // LOTTIE_USE_CACHE
}
Animation::Animation(
not_null<Player*> player,
std::shared_ptr<FrameProvider> provider,
const FrameRequest &request)
: _player(player) {
const auto weak = base::make_weak(this);
crl::async([=, provider = std::move(provider)]() mutable {
auto result = Init(std::move(provider), request);
crl::on_main(weak, [=, data = std::move(result)]() mutable {
initDone(std::move(data));
});
});
}
bool Animation::ready() const {
return (_state != nullptr);
}
void Animation::initDone(details::InitData &&data) {
v::match(data, [&](std::unique_ptr<SharedState> &state) {
parseDone(std::move(state));
}, [&](Error error) {
parseFailed(error);
});
}
void Animation::parseDone(std::unique_ptr<SharedState> state) {
Expects(state != nullptr);
_state = state.get();
_player->start(this, std::move(state));
}
void Animation::parseFailed(Error error) {
_player->failed(this, error);
}
QImage Animation::frame() const {
Expects(_state != nullptr);
return PrepareFrameByRequest(_state->frameForPaint(), true);
}
QImage Animation::frame(const FrameRequest &request) const {
Expects(_state != nullptr);
const auto frame = _state->frameForPaint();
const auto changed = (frame->request != request);
if (changed) {
frame->request = request;
_player->updateFrameRequest(this, request);
}
return PrepareFrameByRequest(frame, !changed);
}
auto Animation::frameInfo(const FrameRequest &request) const -> FrameInfo {
Expects(_state != nullptr);
const auto frame = _state->frameForPaint();
const auto changed = (frame->request != request);
if (changed) {
frame->request = request;
_player->updateFrameRequest(this, request);
}
return {
PrepareFrameByRequest(frame, !changed),
frame->index % _state->framesCount()
};
}
int Animation::frameIndex() const {
Expects(_state != nullptr);
const auto frame = _state->frameForPaint();
return frame->index % _state->framesCount();
}
int Animation::framesCount() const {
Expects(_state != nullptr);
return _state->framesCount();
}
Information Animation::information() const {
Expects(_state != nullptr);
return _state->information();
}
std::optional<Error> ContentError(const QByteArray &content) {
if (content.size() > kMaxFileSize) {
return Error::ParseFailed;
}
return std::nullopt;
}
} // namespace Lottie